Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

Rosstfa

United Kingdom
284 matches tracked
Last updated:

How does Rosstfa play?

Rating 0.87 K/R 0.64 ADR 72.8 from 284 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 42%
Rating distribution from 284 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 9% normal 0.90 to 1.09 24% weak 0.75 to 0.89 24% very weak below 0.75 34%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (206 matches).

Level 4

Compared with 972 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (48%).

Rounds with first kill 8%−1 pp · Ø 9% better than 27%
Opening duels won 45%−3 pp · Ø 48% better than 20%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 51%
Clutch 1v2 won 16%−5 pp · Ø 21% better than 26%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so clearly below the average (0.96).

Headshot rate 46%+2 pp · Ø 44% better than 69%
AWP share of kills 3%−8 pp · Ø 11% better than 17%
K/D 0.85−0.11 · Ø 0.96 better than 15%
Pistol kills per match 2.4
Knife kills 1 in 284 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.8% of rounds and so clearly below the average (3.7%).

2K rounds 11.3%−1.4 pp · Ø 12.7% better than 21%
3K rounds 2.8%−0.9 pp · Ø 3.7% better than 17%
MVPs per match 1.9−0.2 · Ø 2.1 better than 35%
4Ks and aces 34x 4K, 1 ace in 206 matches

Utility and deaths

Average
Nades, flashes and deaths

0.39 enemies flashed per round and so well above the average (0.23).

Utility hit rate 30%−5 pp · Ø 35% better than 25%
Utility damage per round 4.6+0.9 · Ø 3.7 better than 72%
Enemies flashed per round 0.39+0.16 · Ø 0.23 better than 86%
Deaths per round 75%+2 pp · Ø 73% better than 35%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Win rate +4 pp
= Stayed the same
K/R at 0.65, Rating at 0.89, ADR at 73.1, Headshots at 47%, ELO at 958
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.65
JunJulAugSepOctNov

Best month: August 2026 with 0.65. Last 3 months: 0.65 (at the start 0.63). Slightly below the average (0.70).

Patterns

From the last 284 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −165 ELO
35 matches · 31% win rate
In match 2 of the day −121 ELO
41 matches · 34% win rate
Between 0:00 and 6:00 −84 ELO, win rate 32%
On Fridays −104 ELO, win rate 38%

Rosstfa loses the most ELO in match 3 of the day: −165 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.84 · Cache
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 284 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
52% better than 60%
0.66 better than 32%
74.1 better than 32%
0.91 better than 31%
46% of 333 duels better than 34%
41% of 29 situations better than 64%
Ancient68
46% better than 34%
0.67 better than 35%
75.1 better than 36%
0.92 better than 38%
46% of 231 duels better than 32%
48% of 31 situations better than 76%
Mirage53
47% better than 40%
0.59 better than 8%
70.0 better than 16%
0.78 better than 5%
38% of 218 duels better than 6%
17% of 18 situations better than 8%
Cache41
49% better than 31%
0.62 better than 12%
69.4 better than 11%
0.84 better than 7%
50% of 144 duels better than 38%
33% of 21 situations better than 35%
Anubis27
37% better than 14%
0.64 better than 19%
72.8 better than 21%
0.87 better than 18%
44% of 97 duels better than 24%
22% of 18 situations better than 13%
Inferno9
56% -
0.66 -
77.2 -
1.00-
42% of 33 duels -
75% of 4 situations -
Nuke5
60% -
0.47 -
67.9 -
0.65-
40% of 15 duels -
-
Vertigo4
75% -
0.62 -
73.0 -
0.83-
55% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rosstfa plays

Across 284 matches Rosstfa averages K/R 0.64, ADR 72.8 and a rating of 0.87. Most room to improve: Rating at 0.87, better than only 14% of level 4 players. Averages 14.1 kills per match with 46% headshots. The strongest map is Dust 2 with a 52% win rate in 77 matches. In 53 of 284 matches the rating was 1.10 or higher (19%), in 164 it was below 0.90. In 206 matches with detailed stats: 34 4Ks and 1 ace. Best month by rating: August 2026 at 0.90. Rosstfa loses the most ELO in match 3 of the day (−165 ELO, win rate 31%). Things go best from match 5 of the day (+163 ELO, win rate 54%). Match no. 4 of the day goes best: 63% win rate, +46 ELO. Improved over the last three months: Win rate +4 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.89, ADR at 73.1, Headshots at 47%, ELO at 958. Last 30 days: 1 matches, win rate 100%, net ELO +30.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.