Ronez

Puerto Rico
209 matches tracked
ELO
3,093
Peak across recorded matches: 3,584
Rank EU ▼ 1,249 places
#6,131
Puerto Rico #4 in Puerto Rico
30 days · prev. #4,882 · best #4,882
Last updated:

How does Ronez play?

Rating 1.05 (from 198 matches) K/R 0.74 ADR 80.3 from 209 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 209 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (158 matches).

3,000-3,499 ELO

Compared with 7,458 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 23%
Opening duels won 52%0 pp · Ø 52% right on the average

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+1 pp · Ø 40% better than 60%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 24%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

58% headshots and so clearly above the average (53%).

Headshot rate 58%+5 pp · Ø 53% better than 79%
AWP share of kills 5%−7 pp · Ø 12% better than 31%
K/D 1.050.00 · Ø 1.05 right on the average
Pistol kills per match 2.7
Knife kills 1 in 209 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.3).

2K rounds 12.7%−0.7 pp · Ø 13.4% better than 23%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 69%
MVPs per match 2.0−0.3 · Ø 2.3 better than 9%
4Ks and aces 37x 4K, 1 ace in 158 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 29%−5 pp · Ø 34% better than 17%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 35%
Enemies flashed per round 0.30−0.02 · Ø 0.32 better than 45%
Deaths per round 70%−1 pp · Ø 71% better than 52%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.75, Rating at 1.05, ADR at 80.0, ELO at 3,093
▼ Got worse
Win rate −3 pp

Sep 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.75 (at the start 0.73). Just above the average (0.74).

Patterns

From the last 209 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −196 ELO
84 matches · 45% win rate
On Nuke −173 ELO
33 matches · 48% win rate
On Sundays −171 ELO, win rate 46%

Ronez loses the most ELO from match 5 of the day: −196 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Anubis
  2. Highest rating in a match: 2.04 · Dust 2
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 36 · Anubis

Maps in detail

from the last 209 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
49% better than 26%
0.71 better than 27%
78.5 better than 31%
1.00 better than 28%
50% of 286 duels better than 34%
32% of 31 situations better than 29%
Anubis37
73% better than 95%
0.76 better than 53%
82.9 better than 57%
1.08 better than 56%
53% of 150 duels better than 54%
54% of 24 situations better than 85%
Dust 237
43% better than 13%
0.80 better than 69%
85.0 better than 64%
1.12 better than 64%
54% of 149 duels better than 58%
30% of 23 situations better than 26%
Nuke33
48% better than 22%
0.68 better than 14%
73.6 better than 11%
0.98 better than 20%
46% of 109 duels better than 15%
37% of 19 situations better than 44%
Cache14
50% -
0.78 -
83.5 -
1.11-
53% of 62 duels -
33% of 12 situations -
Inferno4
75% -
0.91 -
95.1 -
1.36-
43% of 14 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ronez plays

Across 209 matches Ronez averages K/R 0.74 and ADR 80.3; the rating across the 198 rated matches is 1.05. Biggest strength: Headshot rate at 58%, better than 79% of level 10 · 3,000-3,499 ELO players. Most room to improve: Utility hit rate at 29%, better than only 17% of level 10 · 3,000-3,499 ELO players. Averages 15.9 kills per match with 58% headshots. The strongest map is Anubis with a 73% win rate in 37 matches. In 83 of 209 matches the rating was 1.10 or higher (40%), in 73 it was below 0.90. In 158 matches with detailed stats: 37 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. Ronez loses the most ELO from match 5 of the day (−196 ELO, win rate 45%). Things go best in match 3 of the day (+152 ELO, win rate 69%). Match no. 3 of the day goes best: 69% win rate, +152 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.75, Rating at 1.05, ADR at 80.0, ELO at 3,093.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.