Rompi

Ukraine
On FACEIT since 2017 75 matches tracked 44 matches in 30 days
ELO ▲ 271
2,569
30-day peak: 2,569
Rank EU
#43,581
Ukraine #1,783 in Ukraine
Last updated:

How does Rompi play?

Rating 1.21 K/R 0.85 ADR 89.2 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.21
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 75 matches
outstanding 1.80 and up 12% strong 1.30 to 1.79 28% good 1.10 to 1.29 20% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 8%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (55 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 59%+7 pp · Ø 52% better than 92%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 73%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 38%

Weapons and aim

Strength
Where do the kills come from?

60% headshots and so well above the average (51%).

Headshot rate 60%+9 pp · Ø 51% better than 93%
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 1.26+0.21 · Ø 1.05 better than 92%
Pistol kills per match 3.6

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.7% of rounds and so well above the average (4.2%).

2K rounds 16.5%+2.9 pp · Ø 13.6% better than 96%
3K rounds 6.7%+2.5 pp · Ø 4.2% better than 98%
MVPs per match 2.9+0.5 · Ø 2.4 better than 90%
4Ks and aces 12x 4K, 0 aces in 55 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so clearly below the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 74%
Utility damage per round 4.3+0.2 · Ø 4.1 better than 60%
Enemies flashed per round 0.36+0.06 · Ø 0.30 better than 69%
Deaths per round 68%−3 pp · Ø 71% better than 83%

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Dust 2
  2. Highest rating in a match: 2.02 · Nuke
  3. Most kills in a match: 37 · Mirage

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 226
69% better than 95%
0.87 better than 91%
91.7 better than 88%
1.26 better than 93%
60% of 77 duels better than 89%
33% of 6 situations better than 37%
Ancient18
44% better than 19%
0.81 better than 73%
84.5 better than 62%
1.14 better than 76%
45% of 69 duels better than 14%
45% of 11 situations better than 69%
Mirage18
67% better than 94%
0.91 better than 95%
91.6 better than 88%
1.26 better than 94%
59% of 79 duels better than 87%
25% of 8 situations better than 16%
Nuke8
50% -
0.83 -
90.7 -
1.14-
66% of 41 duels -
80% of 5 situations -
Cache4
100% -
0.81 -
86.9 -
1.16-
59% of 17 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rompi plays

Across 75 matches Rompi averages K/R 0.85, ADR 89.2 and a rating of 1.21. Biggest strength: 3K rounds at 6.7%, better than 98% of level 10 · 2,500-2,749 ELO players. Averages 18.7 kills per match with 60% headshots. The strongest map is Dust 2 with a 69% win rate in 26 matches. In 45 of 75 matches the rating was 1.10 or higher (60%), in 17 it was below 0.90. In 55 matches with detailed stats: 12 4Ks and 0 aces. Things go best on Dust 2 (+82 ELO, win rate 69%). Last 30 days: 44 matches, win rate 66%, net ELO +112.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.