Romario2121

Tajikistan
On FACEIT since 2025 97 matches tracked 76 matches in 30 days
ELO ▼ 41
2,011
30-day peak: 2,052
Rank EU
#248,430
Tajikistan #622 in Tajikistan
Last updated:

How does Romario2121 play?

Rating 1.28 K/R 0.89 ADR 92.5 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 97 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 34% good 1.10 to 1.29 22% normal 0.90 to 1.09 15% weak 0.75 to 0.89 4% very weak below 0.75 13%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 74%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

48% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 48%+27 pp · Ø 21% better than 99%
Clutch kills per match 2.6+0.9 · Ø 1.7 better than 96%

Weapons and aim

Average
Where do the kills come from?

1.32 K/D and so well above the average (1.03).

Headshot rate 47%−2 pp · Ø 49% better than 38%
AWP share of kills 24%+13 pp · Ø 11% better than 91%
K/D 1.32+0.29 · Ø 1.03 better than 97%
Pistol kills per match 3.0
Zeus kills3 in 97 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.6% of rounds and so well above the average (4.1%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 6.6%+2.5 pp · Ø 4.1% better than 98%
MVPs per match 2.7+0.4 · Ø 2.3 better than 84%
4Ks and aces 19x 4K, 6 aces in 76 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 73%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 68%−4 pp · Ø 72% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.12, Rating +0.19, ADR +9.5, Win rate +7 pp
= Stayed the same
ELO at 2,011
▼ Got worse
Headshots −16 pp

Oct to Nov 2026 compared with Jul 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: October 2026 with 0.95. Last 3 months: 0.92 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
32 matches · 47% win rate
Between 18:00 and 24:00 −23 ELO, win rate 29%

Romario2121 loses the most ELO on Mirage: −25 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Highest rating in a match: 2.71 · Dust 2
  3. Most kills in a match: 35 · Dust 2

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
42% better than 20%
0.88 better than 93%
90.0 better than 87%
1.27 better than 95%
52% of 138 duels better than 55%
44% of 27 situations better than 69%
Mirage32
47% better than 32%
0.93 better than 97%
95.2 better than 95%
1.31 better than 97%
61% of 135 duels better than 93%
30% of 23 situations better than 27%
Ancient10
40% -
0.94 -
98.5 -
1.29-
67% of 33 duels -
14% of 7 situations -
Anubis9
78% -
0.89 -
90.0 -
1.35-
46% of 39 duels -
70% of 10 situations -
Nuke4
50% -
0.81 -
86.4 -
1.19-
47% of 15 duels -
50% of 2 situations -
Cache3
67% -
0.67 -
82.1 -
0.94-
63% of 16 duels -
-
Inferno3
67% -
0.89 -
99.2 -
1.26-
82% of 11 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Romario2121 plays

Across 97 matches Romario2121 averages K/R 0.89, ADR 92.5 and a rating of 1.28. Biggest strength: 3K rounds at 6.6%, better than 98% of level 10 · 2,001-2,249 ELO players. Averages 18.9 kills per match with 47% headshots. The strongest map is Mirage with a 47% win rate in 32 matches. In 65 of 97 matches the rating was 1.10 or higher (67%), in 17 it was below 0.90. In 76 matches with detailed stats: 19 4Ks and 6 aces. Best month by rating: October 2026 at 1.37. Romario2121 loses the most ELO on Mirage (−25 ELO, win rate 47%). Things go best in match 3 of the day (±0 ELO, win rate 57%). Match no. 3 of the day goes best: 57% win rate. Improved over the last three months: K/R +0.12, Rating +0.19, ADR +9.5, Win rate +7 pp. Got weaker: Headshots −16 pp. Unchanged in recent months: ELO at 2,011. Last 30 days: 76 matches, win rate 50%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.