Rodos1k

Russia
On FACEIT since 2018 515 matches tracked 85 matches in 30 days
ELO ▼ 98
3,797
30-day peak: 3,960
Rank EU ▼ 186 places
#420
Russia #145 in Russia
30 days · prev. #234 · best #104
Last updated:

How does Rodos1k play?

Rating 1.00 (from 514 matches) K/R 0.72 ADR 80.5 from 515 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 514 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 15% very weak below 0.75 24%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (431 matches).

3,500+ ELO

Compared with 1,491 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (53%).

Rounds with first kill 10%−2 pp · Ø 12% better than 27%
Opening duels won 49%−4 pp · Ø 53% better than 11%

Clutch

Average
Last one alive

35% of 1v1s won and so clearly below the average (41%).

Clutch 1v1 won 35%−6 pp · Ø 41% better than 24%
Clutch 1v2 won 21%+1 pp · Ø 20% better than 37%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 39%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so clearly below the average (1.10).

Headshot rate 56%+2 pp · Ø 54% better than 61%
AWP share of kills 2%−11 pp · Ø 13% better than 14%
K/D 1.00−0.10 · Ø 1.10 better than 9%
Pistol kills per match 2.9
Knife kills 18 in 515 matches

Impact

Weakness
Damage and big rounds

2.2 MVPs per match and so well below the average (2.5).

2K rounds 13.3%−0.9 pp · Ø 14.2% better than 20%
3K rounds 3.7%−0.7 pp · Ø 4.4% better than 14%
MVPs per match 2.2−0.3 · Ø 2.5 better than 12%
4Ks and aces 64x 4K, 3 aces in 431 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.34).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 4.7+0.8 · Ø 3.9 better than 72%
Enemies flashed per round 0.56+0.22 · Ø 0.34 better than 95%
Deaths per round 72%+1 pp · Ø 71% better than 20%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +4.9, Win rate +4 pp, ELO +742
= Stayed the same
Headshots at 56%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.75
JunJulAugSepOctNov

Best month: September 2026 with 0.77. Last 3 months: 0.73 (at the start 0.68). Slightly below the average (0.77).

Patterns

From the last 515 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −108 ELO
61 matches · 49% win rate
Between 0:00 and 6:00 −63 ELO, win rate 48%
On Tuesdays +103 ELO, win rate 47%

Rodos1k loses the most ELO on Mirage: −108 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 500 · Dust 2
  2. Most kills in a match: 36 · Nuke
  3. Longest win streak: 8 wins in a row · Nuke
  4. Highest rating in a match: 2.30 · Anubis

Maps in detail

from the last 515 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis116
46% better than 15%
0.72 better than 19%
81.7 better than 35%
0.98 better than 11%
49% of 549 duels better than 23%
31% of 70 situations better than 31%
Ancient114
55% better than 38%
0.75 better than 32%
85.6 better than 55%
1.03 better than 24%
52% of 573 duels better than 37%
48% of 82 situations better than 71%
Dust 277
57% better than 47%
0.69 better than 9%
75.7 better than 10%
0.98 better than 9%
44% of 267 duels better than 6%
26% of 35 situations better than 16%
Nuke74
58% better than 40%
0.78 better than 43%
87.1 better than 57%
1.09 better than 41%
53% of 393 duels better than 42%
29% of 38 situations better than 27%
Mirage61
49% better than 19%
0.64 better than 2%
70.3 better than 1%
0.91 better than 2%
44% of 247 duels better than 3%
42% of 38 situations better than 59%
Cache40
55% better than 51%
0.73 better than 44%
78.4 better than 36%
1.02 better than 45%
51% of 171 duels better than 37%
38% of 24 situations better than 45%
Inferno29
52% better than 44%
0.65 better than 9%
75.6 better than 16%
0.89 better than 6%
43% of 143 duels better than 7%
29% of 14 situations better than 29%
Overpass4
25% -
0.79 -
84.4 -
1.14-
50% of 24 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rodos1k plays

Across 515 matches Rodos1k averages K/R 0.72 and ADR 80.5; the rating across the 514 rated matches is 1.00. Most room to improve: K/D at 1.00, better than only 9% of level 10 · 3,500+ ELO players. Averages 15.6 kills per match with 56% headshots. The strongest map is Nuke with a 58% win rate in 74 matches. In 182 of 514 matches the rating was 1.10 or higher (35%), in 202 it was below 0.90. In 431 matches with detailed stats: 64 4Ks and 3 aces. Best month by rating: September 2026 at 1.06. Rodos1k loses the most ELO on Mirage (−108 ELO, win rate 49%). Things go best on Dust 2 (+282 ELO, win rate 57%). Match no. 3 of the day goes best: 63% win rate, +128 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.9, Win rate +4 pp, ELO +742. Unchanged in recent months: Headshots at 56%. Last 30 days: 85 matches, win rate 52%, net ELO −205.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.