Rimtega

Lithuania
On FACEIT since 2016 193 matches tracked 72 matches in 30 days
ELO ▼ 122
2,659
30-day peak: 2,816
Rank EU
#29,166
Lithuania #263 in Lithuania
Last updated:

How does Rimtega play?

Rating 1.00 K/R 0.73 ADR 78.0 from 193 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 29%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.42 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 193 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 27%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,500-2,749 ELO average.
AWPer
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (160 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 12%+2 pp · Ø 10% better than 72%
Opening duels won 49%−2 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 40%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (51%).

Headshot rate 41%−10 pp · Ø 51% better than 6%
AWP share of kills 29%+18 pp · Ø 11% better than 95%
K/D 0.97−0.07 · Ø 1.04 better than 20%
Pistol kills per match 2.2

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.7% of rounds and so slightly below the average (13.5%).

2K rounds 12.7%−0.8 pp · Ø 13.5% better than 26%
3K rounds 4.0%0.0 pp · Ø 4.0% right on the average
MVPs per match 2.5+0.2 · Ø 2.3 better than 64%
4Ks and aces 33x 4K, 3 aces in 160 matches

Utility and deaths

Weakness
Nades, flashes and deaths

2.3 utility damage per round and so well below the average (4.1).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 2.3−1.8 · Ø 4.1 better than 6%
Enemies flashed per round 0.13−0.19 · Ø 0.32 better than 7%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +3 pp, Win rate +10 pp
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 77.9
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.74). Just below the average (0.74).

Patterns

From the last 193 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −165 ELO
61 matches · 49% win rate
In match 3 of the day −46 ELO
35 matches · 40% win rate
On Mondays −180 ELO, win rate 35%

Rimtega loses the most ELO on Mirage: −165 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.28 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 36 · Dust 2

Maps in detail

from the last 193 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 262
56% better than 65%
0.78 better than 64%
83.9 better than 62%
1.08 better than 59%
53% of 336 duels better than 57%
36% of 22 situations better than 42%
Mirage61
49% better than 37%
0.68 better than 18%
74.7 better than 17%
0.94 better than 16%
46% of 340 duels better than 19%
42% of 19 situations better than 61%
Inferno18
56% better than 57%
0.73 better than 32%
81.7 better than 39%
1.02 better than 29%
56% of 89 duels better than 58%
40% of 5 situations right on the average
Ancient16
50% better than 39%
0.74 better than 44%
72.9 better than 10%
1.05 right on the average
47% of 70 duels better than 25%
33% of 9 situations better than 37%
Cache14
29% -
0.65 -
72.4 -
0.86-
47% of 88 duels -
0% of 1 situations -
Nuke11
18% -
0.64 -
65.5 -
0.88-
25% of 56 duels -
60% of 5 situations -
Anubis8
38% -
0.80 -
83.2 -
1.06-
54% of 54 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rimtega plays

Across 193 matches Rimtega averages K/R 0.73, ADR 78.0 and a rating of 1.00. Most room to improve: Headshot rate at 41%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 41% headshots. The strongest map is Dust 2 with a 56% win rate in 62 matches. In 62 of 193 matches the rating was 1.10 or higher (32%), in 90 it was below 0.90. In 160 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: October 2026 at 1.05. Rimtega loses the most ELO on Mirage (−165 ELO, win rate 49%). Things go best on Dust 2 (+235 ELO, win rate 56%). Match no. 1 of the day goes best: 57% win rate, +126 ELO. Improved over the last three months: Headshots +3 pp, Win rate +10 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 77.9. Last 30 days: 72 matches, win rate 44%, net ELO −35.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.