Rikke6969

Denmark
On FACEIT since 2017 336 matches tracked 61 matches in 30 days
ELO ▲ 33
3,457
30-day peak: 3,668
Rank EU ▼ 5 places
#1,629
Denmark #60 in Denmark
30 days · prev. #1,624 · best #640
Last updated:

How does Rikke6969 play?

Rating 1.23 (from 238 matches) K/R 0.88 ADR 91.4 from 336 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 92%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 260 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 10% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 3,000-3,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (186 matches).

3,000-3,499 ELO

Compared with 7,703 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 15% of rounds and so well above the average (11%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 56%+4 pp · Ø 52% better than 76%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 60%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 24%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.20 K/D and so clearly above the average (1.05).

Headshot rate 50%−3 pp · Ø 53% better than 33%
AWP share of kills 21%+9 pp · Ø 12% better than 83%
K/D 1.20+0.15 · Ø 1.05 better than 83%
Pistol kills per match 3.4 from the last 260
Knife kills 11 in 260 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.2% of rounds and so well above the average (4.2%).

2K rounds 16.7%+3.1 pp · Ø 13.6% better than 96%
3K rounds 6.2%+2.0 pp · Ø 4.2% better than 96%
MVPs per match 3.1+0.7 · Ø 2.4 better than 94%
4Ks and aces 66x 4K, 2 aces in 186 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 37%+3 pp · Ø 34% better than 75%
Utility damage per round 3.90.0 · Ø 3.9 right on the average
Enemies flashed per round 0.26−0.06 · Ø 0.32 better than 32%
Deaths per round 73%+2 pp · Ø 71% better than 18%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
K/R +0.04, Headshots +3 pp
= Stayed the same
Rating at 1.24, ADR at 92.2, ELO at 3,457
▼ Got worse
Win rate −5 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.89
JunJulAugSepOctNov

Best month: September 2026 with 0.91. Last 3 months: 0.90 (at the start 0.86). Well above the average (0.75).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −61 ELO
29 matches · 45% win rate
On Inferno −30 ELO
22 matches · 32% win rate
Between 18:00 and 24:00 −383 ELO, win rate 46%
On Sundays −233 ELO, win rate 42%

Rikke6969 loses the most ELO on Cache: −61 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 48 · Ancient
  2. Highest rating in a match: 2.47 · Ancient
  3. Longest win streak: 6 wins in a row · Ancient

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient95
61% better than 70%
0.91 better than 95%
91.1 better than 86%
1.27 better than 94%
60% of 435 duels better than 87%
44% of 62 situations better than 66%
Anubis53
55% better than 49%
0.89 better than 94%
90.8 better than 88%
1.24 better than 92%
59% of 365 duels better than 82%
63% of 24 situations better than 94%
Nuke41
61% better than 65%
0.89 better than 90%
94.3 better than 92%
1.24 better than 87%
54% of 248 duels better than 54%
32% of 19 situations better than 31%
Cache29
45% better than 12%
0.86 better than 80%
87.9 better than 67%
1.18 better than 70%
49% of 174 duels better than 24%
40% of 15 situations right on the average
Inferno22
32% better than 1%
0.82 better than 63%
90.6 better than 72%
1.13 better than 45%
52% of 164 duels better than 27%
14% of 7 situations better than 7%
Mirage16
44% better than 12%
0.92 better than 96%
95.8 better than 95%
1.22 better than 89%
49% of 89 duels better than 29%
36% of 14 situations better than 42%
Dust 23
67% -
1.01 -
105.8 -
1.40-
64% of 25 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Rikke6969 plays

Across 336 matches Rikke6969 averages K/R 0.88 and ADR 91.4; the rating across the 238 rated matches is 1.23. Biggest strength: 3K rounds at 6.2%, better than 96% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 73%, better than only 18% of level 10 · 3,000-3,499 ELO players. Averages 19.3 kills per match with 50% headshots. The strongest map is Nuke with a 61% win rate in 41 matches. In 160 of 260 matches the rating was 1.10 or higher (62%), in 47 it was below 0.90. In 186 matches with detailed stats: 66 4Ks and 2 aces. Best month by rating: September 2026 at 1.26. Rikke6969 loses the most ELO on Cache (−61 ELO, win rate 45%). Things go best in match 3 of the day (+304 ELO, win rate 67%). Match no. 3 of the day goes best: 67% win rate, +304 ELO. Improved over the last three months: K/R +0.04, Headshots +3 pp. Got weaker: Win rate −5 pp. Unchanged in recent months: Rating at 1.24, ADR at 92.2, ELO at 3,457. Last 30 days: 61 matches, win rate 56%, net ELO +92.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.