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Removee2k

Russia
On FACEIT since 2022 404 matches tracked 86 matches in 30 days
ELO ▲ 624
4,036
30-day peak: 4,036
Rank EU ▲ 1,590 places
#188
Russia #70 in Russia
30 days · prev. #1,778 · best #186
Last updated:

How does Removee2k play?

Rating 1.11 (from 215 matches) K/R 0.82 ADR 89.1 from 404 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 75%
Rating distribution from 365 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 23% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 14%
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (352 matches).

3,500+ ELO

Compared with 1,592 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (53%).

Rounds with first kill 12%+1 pp · Ø 11% better than 56%
Opening duels won 56%+3 pp · Ø 53% better than 64%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%−2 pp · Ø 41% better than 44%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 38%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

57% headshots and so clearly above the average (54%).

Headshot rate 57%+3 pp · Ø 54% better than 66%
AWP share of kills 12%−1 pp · Ø 13% better than 65%
K/D 1.16+0.07 · Ø 1.09 better than 56%
Pistol kills per match 3.1
Knife kills 5 in 404 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so clearly above the average (4.5%).

2K rounds 15.0%+1.0 pp · Ø 14.0% better than 63%
3K rounds 5.4%+0.9 pp · Ø 4.5% better than 76%
MVPs per match 2.7+0.2 · Ø 2.5 better than 60%
4Ks and aces 82x 4K, 10 aces in 352 matches

Utility and deaths

Average
Nades, flashes and deaths

0.16 enemies flashed per round and so well below the average (0.33).

Utility hit rate 30%−4 pp · Ø 34% better than 24%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 33%
Enemies flashed per round 0.16−0.17 · Ø 0.33 better than 4%
Deaths per round 71%+1 pp · Ø 70% better than 30%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +5 pp, Win rate +6 pp, ELO +1,178
= Stayed the same
ADR at 88.9
▼ Got worse
K/R −0.04

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.80
JunJulAugSepOctNov

Best month: August 2026 with 0.88. Last 3 months: 0.81 (at the start 0.85). Slightly above the average (0.77).

Patterns

From the last 404 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −12 ELO
28 matches · 43% win rate
Between 6:00 and 12:00 −42 ELO, win rate 48%
On Tuesdays +16 ELO, win rate 45%

Removee2k loses the most ELO on Dust 2: −12 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Dust 2
  2. Recorded match no. 250 · Anubis
  3. Longest win streak: 11 wins in a row · Ancient
  4. Highest rating in a match: 2.71 · Mirage

Maps in detail

from the last 404 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage141
57% right on the average
0.82 better than 60%
89.4 better than 68%
1.15 better than 59%
55% of 634 duels right on the average
42% of 62 situations better than 60%
Ancient83
55% better than 39%
0.84 better than 72%
92.3 better than 82%
1.16 better than 64%
59% of 273 duels better than 79%
38% of 29 situations better than 47%
Anubis59
56% right on the average
0.76 better than 39%
84.2 better than 47%
1.09 better than 45%
56% of 266 duels better than 64%
30% of 20 situations better than 27%
Nuke59
59% better than 44%
0.85 better than 73%
88.2 better than 62%
1.17 better than 63%
56% of 239 duels better than 61%
26% of 19 situations better than 23%
Dust 228
43% better than 10%
0.82 better than 62%
91.6 better than 78%
1.15 better than 57%
62% of 173 duels better than 85%
56% of 9 situations better than 85%
Inferno20
65% better than 78%
0.85 better than 85%
87.8 better than 77%
1.37-
61% of 49 duels better than 85%
33% of 9 situations better than 39%
Cache12
75% -
0.84 -
87.9 -
1.12-
44% of 54 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Removee2k plays

Across 404 matches Removee2k averages K/R 0.82 and ADR 89.1; the rating across the 215 rated matches is 1.11. Biggest strength: 3K rounds at 5.4%, better than 76% of level 10 · 3,500+ ELO players. Most room to improve: Utility hit rate at 30%, better than only 24% of level 10 · 3,500+ ELO players. Averages 18.1 kills per match with 57% headshots. The strongest map is Cache with a 75% win rate in 12 matches. In 188 of 365 matches the rating was 1.10 or higher (52%), in 93 it was below 0.90. In 352 matches with detailed stats: 82 4Ks and 10 aces. Best month by rating: September 2026 at 1.11. Removee2k loses the most ELO on Dust 2 (−12 ELO, win rate 43%). Things go best on Mirage (+278 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +268 ELO. Improved over the last three months: Headshots +5 pp, Win rate +6 pp, ELO +1,178. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 88.9. Last 30 days: 86 matches, win rate 67%, net ELO +703.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.