Regera

Sweden
On FACEIT since 2020 72 matches tracked 41 matches in 30 days
ELO ▲ 439
2,016
30-day peak: 2,016
Rank EU
#247,042
Sweden #6,013 in Sweden
Last updated:

How does Regera play?

Rating 1.25 K/R 0.92 ADR 96.9 from 72 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.25
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 89%
Rating distribution from 72 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 38% good 1.10 to 1.29 25% normal 0.90 to 1.09 22% weak 0.75 to 0.89 8% very weak below 0.75 3%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average.
EntryDamage
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (44 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Weakness
Last one alive

12% of 1v2s won and so well below the average (22%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 20%
Clutch 1v2 won 12%−10 pp · Ø 22% better than 5%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

1.28 K/D and so well above the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.28+0.25 · Ø 1.03 better than 97%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Exactly 2 kills in 19.4% of rounds and so well above the average (13.4%).

2K rounds 19.4%+6.0 pp · Ø 13.4% better than 99%
3K rounds 6.2%+2.1 pp · Ø 4.1% better than 96%
MVPs per match 3.1+0.8 · Ø 2.3 better than 97%
4Ks and aces 7x 4K, 0 aces in 44 matches

Utility and deaths

Average
Nades, flashes and deaths

0.18 enemies flashed per round and so well below the average (0.29).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 3.3−1.0 · Ø 4.3 better than 28%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 23%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +14 pp, ELO +597
= Stayed the same
K/R at 0.91, Rating at 1.24, ADR at 96.8
▼ Got worse
Headshots −4 pp

Oct to Nov 2026 compared with Jan to Aug 2026.

Kills per round (K/R)

0.85
JanFebMarAprMayJunJulAugSepOctNov

Best month: January 2026 with 1.09. Last 3 months: 0.91 (at the start 0.92). Well above the average (0.74).

Patterns

From the last 72 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −1 ELO
25 matches · 44% win rate
Between 12:00 and 18:00 −23 ELO, win rate 25%

Regera loses the most ELO on Mirage: −1 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Anubis
  2. Longest win streak: 3 wins in a row · Anubis
  3. Most kills in a match: 40 · Mirage
  4. Highest rating in a match: 2.76 · Mirage

Maps in detail

from the last 72 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage25
44% better than 24%
0.89 better than 95%
96.3 better than 96%
1.22 better than 93%
55% of 152 duels better than 73%
44% of 16 situations better than 68%
Ancient16
50% better than 46%
0.96 better than 99%
102.7 better than 99%
1.31 better than 98%
64% of 103 duels better than 97%
31% of 13 situations better than 33%
Dust 212
42% -
0.99 -
101.3 -
1.36-
62% of 65 duels -
13% of 8 situations -
Anubis11
64% -
0.88 -
90.0 -
1.21-
68% of 60 duels -
63% of 8 situations -
Cache3
0% -
0.72 -
88.1 -
0.87-
59% of 17 duels -
0% of 4 situations -
Inferno3
100% -
0.96 -
101.7 -
1.33-
62% of 26 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Regera plays

Across 72 matches Regera averages K/R 0.92, ADR 96.9 and a rating of 1.25. Biggest strength: Damage per round (ADR) at 96.9, better than 98% of level 10 · 2,001-2,249 ELO players. Most room to improve: Clutch 1v1 won at 32%, better than only 20% of level 10 · 2,001-2,249 ELO players. Averages 20.6 kills per match with 49% headshots. The strongest map is Anubis with a 64% win rate in 11 matches. In 48 of 72 matches the rating was 1.10 or higher (67%), in 8 it was below 0.90. In 44 matches with detailed stats: 7 4Ks and 0 aces. Best month by rating: January 2026 at 1.50. Regera loses the most ELO on Mirage (−1 ELO, win rate 44%). Improved over the last three months: Win rate +14 pp, ELO +597. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.91, Rating at 1.24, ADR at 96.8. Last 30 days: 41 matches, win rate 54%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.