RegeleZ4zUu

Romania
On FACEIT since 2024 104 matches tracked 23 matches in 30 days
Last updated:

How does RegeleZ4zUu play?

Rating 0.95 K/R 0.71 ADR 79.2 from 104 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 104 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 15% normal 0.90 to 1.09 33% weak 0.75 to 0.89 14% very weak below 0.75 27%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average. Rarely on the AWP.
ClutcherRifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

Level 4

Compared with 641 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 73%
Opening duels won 49%+1 pp · Ø 48% better than 58%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 93%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 58%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 69%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so clearly below the average (43%).

Headshot rate 39%−4 pp · Ø 43% better than 31%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 0.93−0.01 · Ø 0.94 better than 45%
Pistol kills per match 2.0
Knife kills 2 in 104 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so well above the average (12.6%).

2K rounds 14.8%+2.2 pp · Ø 12.6% better than 94%
3K rounds 4.1%+0.5 pp · Ø 3.6% better than 76%
MVPs per match 2.2+0.1 · Ø 2.1 better than 71%
4Ks and aces 8x 4K, 1 ace in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (74%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 58%
Utility damage per round 4.5+0.8 · Ø 3.7 better than 64%
Enemies flashed per round 0.26+0.03 · Ø 0.23 better than 55%
Deaths per round 76%+2 pp · Ø 74% better than 23%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.15, Rating +0.20, ADR +9.7
= Stayed the same
Win rate at 40%, ELO at 1,028
▼ Got worse
Headshots −2 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOct

Best month: September 2026 with 0.82. Last 3 months: 0.76 (at the start 0.61). Clearly above the average (0.69).

Patterns

From the last 104 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −92 ELO
28 matches · 29% win rate
On Dust 2 −87 ELO
30 matches · 33% win rate
On Mirage −23 ELO
25 matches · 48% win rate

RegeleZ4zUu loses the most ELO in match 1 of the day: −92 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.94 · Mirage
  2. Most kills in a match: 31 · Inferno
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 104 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 230
33% better than 6%
0.75 better than 78%
82.8 better than 79%
0.99 better than 63%
54% of 128 duels better than 80%
69% of 16 situations better than 98%
Mirage25
48% better than 49%
0.73 better than 69%
78.6 better than 61%
1.00 better than 68%
44% of 117 duels better than 26%
38% of 16 situations right on the average
Inferno18
50% right on the average
0.70 better than 63%
79.0 better than 61%
0.94 right on the average
42% of 66 duels better than 21%
47% of 17 situations better than 73%
Ancient15
27% better than 1%
0.69 right on the average
81.4 better than 76%
0.94 right on the average
48% of 91 duels right on the average
29% of 17 situations better than 28%
Anubis7
57% -
0.56 -
71.1 -
0.73-
39% of 41 duels -
20% of 5 situations -
Nuke5
20% -
0.58 -
65.3 -
0.82-
38% of 21 duels -
33% of 3 situations -
Cache4
50% -
0.81 -
81.8 -
1.04-
47% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RegeleZ4zUu plays

Across 104 matches RegeleZ4zUu averages K/R 0.71, ADR 79.2 and a rating of 0.95. Biggest strength: Clutch 1v1 won at 48%, better than 93% of level 4 players. Most room to improve: Deaths per round at 76%, better than only 23% of level 4 players. Averages 15.9 kills per match with 39% headshots. The strongest map is Inferno with a 50% win rate in 18 matches. In 27 of 104 matches the rating was 1.10 or higher (26%), in 43 it was below 0.90. In 62 matches with detailed stats: 8 4Ks and 1 ace. Best month by rating: September 2026 at 1.09. RegeleZ4zUu loses the most ELO in match 1 of the day (−92 ELO, win rate 29%). Things go best in match 2 of the day (−27 ELO, win rate 50%). From match no. 5 of the day on, things go best: 54% win rate, −27 ELO. Improved over the last three months: K/R +0.15, Rating +0.20, ADR +9.7. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 40%, ELO at 1,028. Last 30 days: 23 matches, win rate 22%, net ELO −142.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.