RedPrince72

Palestine
On FACEIT since 2016 106 matches tracked 78 matches in 30 days
ELO ▲ 555
2,194
30-day peak: 2,194
Rank NA ▲ 2,989 places
#4,584
Palestine #12 in Palestine
30 days · prev. #7,573 · best #4,196
Last updated:
Next update possible in 36m 3s

How does RedPrince72 play?

Rating 1.17 K/R 0.85 ADR 91.1 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 82%
Rating distribution from 106 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 23% good 1.10 to 1.29 30% normal 0.90 to 1.09 24% weak 0.75 to 0.89 9% very weak below 0.75 8%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,001-2,249 ELO average. More damage per round than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
EntryDamageRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (101 matches).

2,001-2,249 ELO

Compared with 2,181 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 91%
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 9%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 73%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 1.21+0.18 · Ø 1.03 better than 92%
Pistol kills per match 2.9
Zeus kills1 in 106 matches
Knife kills 2 in 106 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 16.8% of rounds and so well above the average (13.4%).

2K rounds 16.8%+3.4 pp · Ø 13.4% better than 97%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 68%
MVPs per match 2.8+0.5 · Ø 2.3 better than 90%
4Ks and aces 21x 4K, 1 ace in 101 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.3).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 5.2+0.9 · Ø 4.3 better than 78%
Enemies flashed per round 0.37+0.08 · Ø 0.29 better than 74%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether RedPrince72 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 101 matches, all from the last 3 months.

Kills per round (K/R)

0.88
OctNov

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −13 ELO
38 matches · 61% win rate

RedPrince72 loses the most ELO on Mirage: −13 ELO, 61% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Mirage
  2. Highest rating in a match: 2.71 · Dust 2
  3. Reached level 10 · Mirage
  4. Longest win streak: 11 wins in a row · Mirage
  5. Most kills in a match: 41 · Mirage

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
61% better than 84%
0.85 better than 89%
89.2 better than 86%
1.16 better than 85%
56% of 204 duels better than 77%
50% of 22 situations better than 82%
Anubis17
59% better than 75%
0.83 better than 85%
84.5 better than 70%
1.15 better than 84%
58% of 78 duels better than 82%
33% of 9 situations better than 39%
Dust 215
73% better than 98%
0.86 better than 91%
93.2 better than 92%
1.19 better than 89%
58% of 67 duels better than 85%
40% of 10 situations better than 57%
Ancient13
69% -
0.83 -
94.0 -
1.07-
57% of 91 duels -
17% of 6 situations -
Cache9
78% -
0.93 -
108.3 -
1.36-
63% of 49 duels -
75% of 4 situations -
Inferno8
38% -
0.79 -
81.0 -
1.07-
49% of 35 duels -
0% of 2 situations -
Nuke3
100% -
0.90 -
91.2 -
1.16-
73% of 11 duels -
75% of 4 situations -
Vertigo3
67% -
1.00 -
105.4 -
1.33-
74% of 19 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RedPrince72 plays

Across 106 matches RedPrince72 averages K/R 0.85, ADR 91.1 and a rating of 1.17. Biggest strength: Damage per round (ADR) at 91.1, better than 92% of level 10 · 2,001-2,249 ELO players. Averages 18.7 kills per match with 53% headshots. The strongest map is Dust 2 with a 73% win rate in 15 matches. In 62 of 106 matches the rating was 1.10 or higher (58%), in 19 it was below 0.90. In 101 matches with detailed stats: 21 4Ks and 1 ace. RedPrince72 loses the most ELO on Mirage (−13 ELO, win rate 61%). Last 30 days: 78 matches, win rate 64%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.