RedFeather3k

Sweden
On FACEIT since 2022 379 matches tracked 119 matches in 30 days
Last updated:

How does RedFeather3k play?

Rating 1.14 K/R 0.84 ADR 91.6 from 379 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 78%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 379 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 23% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 11% very weak below 0.75 15%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,750-2,999 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. More damage per round than the level 10 · 2,750-2,999 ELO average.
EntryMulti-killsDamage
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (307 matches).

2,750-2,999 ELO

Compared with 12,122 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 44%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 44%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 27%

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (52%).

Headshot rate 42%−10 pp · Ø 52% better than 8%
AWP share of kills 19%+7 pp · Ø 12% better than 82%
K/D 1.12+0.07 · Ø 1.05 better than 67%
Pistol kills per match 3.1
Knife kills 6 in 379 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 14.9%+1.4 pp · Ø 13.5% better than 76%
3K rounds 5.7%+1.5 pp · Ø 4.2% better than 90%
MVPs per match 3.0+0.6 · Ø 2.4 better than 93%
4Ks and aces 83x 4K, 10 aces in 307 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 64%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 67%
Enemies flashed per round 0.25−0.06 · Ø 0.31 better than 34%
Deaths per round 75%+4 pp · Ø 71% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.09, Rating +0.12, ADR +9.6, Win rate +3 pp
= Stayed the same
ELO at 2,927
▼ Got worse
Headshots −6 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.97
JunJulAugSepOctNov

Best month: November 2026 with 0.97. Last 3 months: 0.88 (at the start 0.79). Well above the average (0.75).

Patterns

From the last 379 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +46 ELO
48 matches · 42% win rate
On Tuesdays +13 ELO, win rate 38%

RedFeather3k loses the most ELO in match 4 of the day: +46 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Anubis
  2. Longest win streak: 8 wins in a row · Ancient
  3. Recorded match no. 250 · Cache
  4. Highest rating in a match: 2.69 · Ancient

Maps in detail

from the last 379 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient112
54% better than 51%
0.85 better than 87%
94.7 better than 93%
1.14 better than 76%
55% of 866 duels better than 66%
49% of 55 situations better than 74%
Nuke85
54% better than 42%
0.87 better than 86%
92.7 better than 87%
1.20 better than 80%
53% of 476 duels right on the average
33% of 52 situations better than 35%
Anubis76
55% better than 52%
0.85 better than 88%
93.2 better than 93%
1.18 better than 84%
54% of 491 duels better than 61%
29% of 31 situations better than 25%
Dust 240
45% better than 20%
0.76 right on the average
83.2 better than 57%
1.03 better than 39%
48% of 251 duels better than 26%
35% of 20 situations better than 40%
Cache27
52% better than 31%
0.77 better than 45%
87.8 better than 64%
1.04 better than 30%
51% of 181 duels better than 32%
42% of 12 situations better than 53%
Mirage25
44% better than 15%
0.82 better than 78%
90.2 better than 85%
1.10 better than 65%
50% of 141 duels better than 37%
43% of 14 situations better than 64%
Inferno7
43% -
0.80 -
82.8 -
1.17-
40% of 45 duels -
50% of 6 situations -
Vertigo7
43% -
0.84 -
88.7 -
1.09-
57% of 42 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RedFeather3k plays

Across 379 matches RedFeather3k averages K/R 0.84, ADR 91.6 and a rating of 1.14. Biggest strength: Rounds with first kill at 16%, better than 97% of level 10 · 2,750-2,999 ELO players. Most room to improve: Deaths per round at 75%, better than only 7% of level 10 · 2,750-2,999 ELO players. Averages 18.8 kills per match with 42% headshots. The strongest map is Anubis with a 55% win rate in 76 matches. In 191 of 379 matches the rating was 1.10 or higher (50%), in 101 it was below 0.90. In 307 matches with detailed stats: 83 4Ks and 10 aces. Best month by rating: November 2026 at 1.33. RedFeather3k loses the most ELO in match 4 of the day (+46 ELO, win rate 42%). Things go best in match 3 of the day (+87 ELO, win rate 59%). Match no. 3 of the day goes best: 59% win rate, +87 ELO. Improved over the last three months: K/R +0.09, Rating +0.12, ADR +9.6, Win rate +3 pp. Got weaker: Headshots −6 pp. Unchanged in recent months: ELO at 2,927. Last 30 days: 119 matches, win rate 55%, net ELO +72.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.