ReQuiKing

United Kingdom
75 matches tracked 62 matches in 30 days
Last updated:

How does ReQuiKing play?

Rating 0.92 K/R 0.67 ADR 78.4 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 14%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 75 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 37%
better than most on level 8 about average weaker than most
Level 8

Compared with 1,403 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

41% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 41%−10 pp · Ø 51% better than 2%

Clutch

Average
Last one alive

25% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 35%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 74%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 50%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.02).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 7%−4 pp · Ø 11% better than 45%
K/D 0.89−0.13 · Ø 1.02 better than 11%
Pistol kills per match 1.9

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.8% of rounds and so clearly below the average (13.4%).

2K rounds 11.8%−1.6 pp · Ø 13.4% better than 17%
3K rounds 3.7%−0.3 pp · Ø 4.0% better than 40%
MVPs per match 2.1−0.2 · Ø 2.3 better than 35%
4Ks and aces 13x 4K, 0 aces in 75 matches

Utility and deaths

Weakness
Nades, flashes and deaths

22% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 22%−13 pp · Ø 35% better than 1%
Utility damage per round 1.8−2.4 · Ø 4.2 better than 4%
Enemies flashed per round 0.15−0.12 · Ø 0.27 better than 18%
Deaths per round 75%+3 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 8 average
Whether ReQuiKing is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches, all from the last 3 months.

Kills per round (K/R)

0.72
SepOct

Patterns

From the last 75 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −143 ELO
37 matches · 38% win rate
Between 12:00 and 18:00 −191 ELO, win rate 33%

ReQuiKing loses the most ELO on Mirage: −143 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.81 · Mirage
  2. Most kills in a match: 32 · Mirage
  3. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 75 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
38% better than 11%
0.63 better than 9%
74.8 better than 22%
0.87 better than 7%
41% of 200 duels better than 9%
33% of 18 situations better than 36%
Dust 217
41% better than 21%
0.60 better than 4%
74.5 better than 20%
0.84 better than 5%
40% of 77 duels better than 7%
40% of 5 situations better than 59%
Anubis10
40% -
0.80 -
91.2 -
1.08-
37% of 62 duels -
21% of 14 situations -
Ancient7
71% -
0.77 -
82.2 -
1.13-
52% of 33 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ReQuiKing plays

Across 75 matches ReQuiKing averages K/R 0.67, ADR 78.4 and a rating of 0.92. Most room to improve: Utility hit rate at 22%, better than only 1% of level 8 players. Averages 14.4 kills per match with 47% headshots. The strongest map is Dust 2 with a 41% win rate in 17 matches. In 22 of 75 matches the rating was 1.10 or higher (29%), in 37 it was below 0.90. In 75 matches with detailed stats: 13 4Ks and 0 aces. ReQuiKing loses the most ELO on Mirage (−143 ELO, win rate 38%). Last 30 days: 62 matches, win rate 42%, net ELO −183.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.