Rayyy____
Name history of Rayyy____
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Rayyy____ play?
Compared with 1,707 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 12% of rounds and so well above the average (10%).
Clutch
Average46% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Average52% headshots and so clearly above the average (48%).
Impact
Strength2.7 MVPs per match and so well above the average (2.3).
Utility and deaths
Average40% of nades dealing damage or blinding and so clearly above the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.81. Last 3 months: 0.80 (at the start 0.76). Clearly above the average (0.73).
Rating, 1.00 is an average match
Best month: September 2026 with 1.12. Last 3 months: 1.09 (at the start 1.05). Clearly above the average (1.01).
Damage per round (ADR)
Best month: October 2026 with 87.9. Last 3 months: 87.4 (at the start 85.8). Clearly above the average (79.7).
Share of headshot kills
Best month: August 2026 with 56%. Last 3 months: 50% (at the start 56%). Slightly above the average (48%).
Matches won (win rate)
Best month: August 2026 with 58%. Last 3 months: 46% (at the start 58%). Clearly below the average (51%).
Best month: October 2026 with 2,128. Last 3 months: 1,990 (at the start 1,905).
Rounds with first kill
Best month: August 2026 with 12%. Last 3 months unchanged at 12%. Clearly above the average (10%).
1v1 clutches won
Best month: September 2026 with 50%. Last 3 months: 46% (at the start 47%). Clearly above the average (38%).
Patterns
From the last 161 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Rayyy____ loses the most ELO in match 1 of the day: −45 ELO, 40% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.30 · Mirage
- Most kills in a match: 35 · Inferno
- Longest win streak: 5 wins in a row · Ancient
Maps in detail
from the last 161 matchesCompared with players on the same level who have at least 15 matches on the map.
How Rayyy____ plays
Across 161 matches Rayyy____ averages K/R 0.78, ADR 86.8 and a rating of 1.08. Biggest strength: Damage per round (ADR) at 86.8, better than 87% of level 9 players. Averages 17.3 kills per match with 52% headshots. The strongest map is Anubis with a 57% win rate in 21 matches. In 69 of 161 matches the rating was 1.10 or higher (43%), in 51 it was below 0.90. In 161 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: September 2026 at 1.12. Rayyy____ loses the most ELO in match 1 of the day (−45 ELO, win rate 40%). Things go best on Mirage (+78 ELO, win rate 52%). Match no. 2 of the day goes best: 63% win rate, +76 ELO. Improved over the last three months: K/R +0.04, ELO +85. Got weaker: Headshots −6 pp, Win rate −12 pp. Unchanged in recent months: Rating at 1.09, ADR at 87.4, First kills at 12%, Clutch 1v1 at 46%. Last 30 days: 58 matches, win rate 41%, net ELO −19.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.