Ranalda_12
How does Ranalda_12 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (252 matches).
Opening
AverageClutch
AverageWeapons and aim
WeaknessImpact
WeaknessUtility and deaths
AverageProgress
One value per month, dashed line is the Level 4 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.68. Last 3 months: 0.63 (at the start 0.56).
Rating, 1.00 is an average match
Best month: October 2026 with 0.96.
Damage per round (ADR)
Best month: October 2026 with 67.8. Last 3 months: 61.7 (at the start 56.2).
Share of headshot kills
Best month: July 2026 with 35%. Last 3 months: 30% (at the start 35%).
Matches won (win rate)
Best month: July 2026 with 52%. Last 3 months: 43% (at the start 52%).
Best month: September 2026 with 1,095. Last 3 months: 1,053 (at the start 495).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: October 2026 with 47%.
Patterns
From the last 317 matches, each row based on 20+ matches.Where does the ELO go?
Ranalda_12 loses the most ELO on Mirage: −61 ELO, 38% wins
Records and milestones
from recorded matches- Highest rating in a match: 1.71 · Mirage
- Longest win streak: 8 wins in a row · Inferno
- Most kills in a match: 31 · Ancient
Maps in detail
from the last 317 matchesCompared with players on the same level who have at least 15 matches on the map.
How Ranalda_12 plays
Across 317 matches Ranalda_12 averages K/R 0.62 and ADR 60.9; the rating across the 95 rated matches is 0.83. Biggest strength: Opening duels won at 52%. That is better than 78% of players on level 4. Most room to improve: Damage per round (ADR) at 60.9. That is better than only 1% of players on level 4. On average 13.1 kills per match, 30% of them headshots. The strongest map is Inferno with a 59% win rate in 44 matches. In 21 of 95 matches the rating was 1.10 or higher (22%), in 54 it was below 0.90. In 252 matches with detailed stats: 29 4Ks and 2 aces. Best month by rating: October 2026 at 0.96. Ranalda_12 loses the most ELO on Mirage (−61 ELO, win rate 38%). Things go best on Dust 2 (+115 ELO, win rate 43%). Improved over the last three months: K/R +0.07, ADR +5.5, ELO +558. Got weaker: Headshots −5 pp, Win rate −9 pp. Last 30 days: 95 matches, win rate 47%, ELO balance −86.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 4): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.