Ramzeess1337

Kazakhstan
On FACEIT since 2021 215 matches tracked 65 matches in 30 days
Last updated:

How does Ramzeess1337 play?

Rating 1.05 (from 202 matches) K/R 0.74 ADR 80.6 from 215 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 202 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 30% weak 0.75 to 0.89 11% very weak below 0.75 18%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 43%
Opening duels won 53%+1 pp · Ø 52% better than 60%

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 27%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 67%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.04).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 48%
K/D 1.06+0.02 · Ø 1.04 better than 52%
Pistol kills per match 2.8
Knife kills 1 in 215 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.9% of rounds and so clearly above the average (4.2%).

2K rounds 13.8%+0.3 pp · Ø 13.5% better than 54%
3K rounds 4.9%+0.7 pp · Ø 4.2% better than 75%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 23x 4K, 3 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

3.2 utility damage per round and so well below the average (4.1).

Utility hit rate 36%+1 pp · Ø 35% better than 61%
Utility damage per round 3.2−0.9 · Ø 4.1 better than 24%
Enemies flashed per round 0.27−0.03 · Ø 0.30 better than 43%
Deaths per round 70%−1 pp · Ø 71% better than 64%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.15, Rating +0.19, ADR +14.2
= Stayed the same
Headshots at 52%, Win rate at 53%, ELO at 2,504
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.85
JunJulAugSepOctNov

Best month: October 2026 with 0.85. Last 3 months: 0.83 (at the start 0.68). Clearly above the average (0.74).

Patterns

From the last 215 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −30 ELO
75 matches · 56% win rate
In match 2 of the day ±0 ELO
43 matches · 44% win rate
On Fridays ±0 ELO, win rate 45%

Ramzeess1337 loses the most ELO on Mirage: −30 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Dust 2
  2. Highest rating in a match: 1.96 · Dust 2
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 215 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage75
56% better than 64%
0.78 better than 66%
84.4 better than 66%
1.07 better than 59%
50% of 303 duels better than 40%
38% of 50 situations right on the average
Dust 252
54% better than 57%
0.76 better than 55%
80.9 better than 47%
1.09 better than 63%
56% of 206 duels better than 73%
42% of 26 situations better than 60%
Ancient30
47% better than 31%
0.69 better than 20%
76.6 better than 22%
0.98 better than 28%
50% of 107 duels better than 40%
8% of 13 situations better than 2%
Anubis30
50% better than 39%
0.70 better than 28%
78.2 better than 31%
1.00 better than 35%
50% of 105 duels better than 40%
29% of 7 situations better than 27%
Nuke15
53% better than 43%
0.74 better than 44%
80.1 better than 44%
1.02-
51% of 35 duels better than 43%
50% of 12 situations better than 73%
Inferno9
33% -
0.68 -
70.9 -
1.01-
44% of 32 duels -
17% of 6 situations -
Cache3
67% -
0.90 -
87.5 -
1.22-
62% of 21 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ramzeess1337 plays

Across 215 matches Ramzeess1337 averages K/R 0.74 and ADR 80.6; the rating across the 202 rated matches is 1.05. Biggest strength: 3K rounds at 4.9%, better than 75% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility damage per round at 3.2, better than only 24% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 51% headshots. The strongest map is Mirage with a 56% win rate in 75 matches. In 82 of 202 matches the rating was 1.10 or higher (41%), in 60 it was below 0.90. In 153 matches with detailed stats: 23 4Ks and 3 aces. Best month by rating: October 2026 at 1.17. Ramzeess1337 loses the most ELO on Mirage (−30 ELO, win rate 56%). Things go best on Ancient (+30 ELO, win rate 47%). Improved over the last three months: K/R +0.15, Rating +0.19, ADR +14.2. Unchanged in recent months: Headshots at 52%, Win rate at 53%, ELO at 2,504. Last 30 days: 65 matches, win rate 52%, net ELO +125.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.