Ramanch1k

Russia
125 matches tracked 88 matches in 30 days
ELO ▲ 235
2,102
30-day peak: 2,102
Rank EU
#213,670
Russia #53,533 in Russia
Last updated:

How does Ramanch1k play?

Rating 1.09 K/R 0.78 ADR 82.8 from 125 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 125 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 28%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 86%

Weapons and aim

Strength
Where do the kills come from?

1.13 K/D and so clearly above the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 78%
AWP share of kills 10%−2 pp · Ø 12% better than 55%
K/D 1.13+0.10 · Ø 1.03 better than 82%
Pistol kills per match 2.8
Knife kills 3 in 125 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 79%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 41%
MVPs per match 2.2−0.1 · Ø 2.3 better than 40%
4Ks and aces 19x 4K, 2 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.2).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.5−1.7 · Ø 4.2 better than 10%
Enemies flashed per round 0.22−0.07 · Ø 0.29 better than 33%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether Ramanch1k is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 125 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Patterns

From the last 125 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −14 ELO
22 matches · 41% win rate
In match 1 of the day ±0 ELO
26 matches · 46% win rate
On Mondays −18 ELO, win rate 34%

Ramanch1k loses the most ELO on Ancient: −14 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 34 · Ancient
  2. Highest rating in a match: 2.09 · Mirage
  3. Longest win streak: 6 wins in a row · Inferno

Maps in detail

from the last 125 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage41
49% better than 42%
0.79 better than 74%
85.1 better than 72%
1.07 better than 65%
59% of 158 duels better than 89%
26% of 38 situations better than 19%
Dust 223
48% better than 40%
0.74 better than 53%
78.3 better than 39%
1.05 better than 60%
42% of 83 duels better than 10%
21% of 14 situations better than 11%
Ancient22
41% better than 17%
0.76 better than 60%
80.1 better than 42%
1.09 better than 72%
56% of 48 duels better than 76%
71% of 14 situations better than 97%
Anubis19
58% better than 71%
0.77 better than 67%
85.5 better than 76%
1.06 better than 62%
68% of 63 duels better than 99%
29% of 7 situations better than 27%
Nuke9
56% -
0.82 -
85.1 -
1.12-
67% of 39 duels -
25% of 8 situations -
Cache5
100% -
0.81 -
74.2 -
1.14-
39% of 23 duels -
-
Inferno5
60% -
0.90 -
92.5 -
1.30-
67% of 12 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Ramanch1k plays

Across 125 matches Ramanch1k averages K/R 0.78, ADR 82.8 and a rating of 1.09. Biggest strength: Opening duels won at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.5, better than only 10% of level 10 · 2,001-2,249 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 61 of 125 matches the rating was 1.10 or higher (49%), in 38 it was below 0.90. In 125 matches with detailed stats: 19 4Ks and 2 aces. Ramanch1k loses the most ELO on Ancient (−14 ELO, win rate 41%). Things go best on Mirage (+28 ELO, win rate 49%). Last 30 days: 88 matches, win rate 51%, net ELO −12.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.