Raduka1010

Croatia
On FACEIT since 2024 186 matches tracked 22 matches in 30 days
ELO ▲ 9
2,024
30-day peak: 2,072
Rank EU
#240,587
Croatia #510 in Croatia
Last updated:
Next update possible in 1h 41m

How does Raduka1010 play?

Rating 0.92 (from 163 matches) K/R 0.67 ADR 73.6 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 10%
0.92
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 163 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (130 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

44% of opening duels won and so well below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 44%−7 pp · Ø 51% better than 6%

Clutch

Average
Last one alive

18% of 1v2s won and so slightly below the average (22%).

Clutch 1v1 won 40%+1 pp · Ø 39% better than 61%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.89 K/D and so clearly below the average (1.03).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 13%+2 pp · Ø 11% better than 66%
K/D 0.89−0.14 · Ø 1.03 better than 8%
Pistol kills per match 2.3
Knife kills 2 in 186 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so well below the average (13.4%).

2K rounds 11.4%−2.0 pp · Ø 13.4% better than 8%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 34%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 3 aces in 130 matches

Utility and deaths

Average
Nades, flashes and deaths

0.45 enemies flashed per round and so well above the average (0.29).

Utility hit rate 39%+3 pp · Ø 36% better than 77%
Utility damage per round 5.3+1.0 · Ø 4.3 better than 80%
Enemies flashed per round 0.45+0.16 · Ø 0.29 better than 87%
Deaths per round 75%+3 pp · Ø 72% better than 14%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +11 pp
= Stayed the same
Rating at 0.92, ELO at 2,024
▼ Got worse
K/R −0.06, ADR −5.7, Headshots −6 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.71
MayJunJulAugSepOctNov

Best month: May 2026 with 0.76. Last 3 months: 0.65 (at the start 0.71). Clearly below the average (0.74).

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −60 ELO
29 matches · 41% win rate
On Dust 2 −25 ELO
47 matches · 45% win rate
On Wednesdays −52 ELO, win rate 36%

Raduka1010 loses the most ELO in match 3 of the day: −60 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Inferno
  2. Highest rating in a match: 1.91 · Mirage
  3. Most kills in a match: 32 · Mirage
  4. Recorded match no. 100 · Inferno
  5. Reached level 10 · Mirage

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 247
45% better than 28%
0.66 better than 17%
71.3 better than 10%
0.93 better than 20%
44% of 193 duels better than 16%
34% of 32 situations better than 43%
Mirage45
44% better than 24%
0.71 better than 35%
78.2 better than 38%
0.97 better than 30%
51% of 225 duels right on the average
36% of 22 situations better than 44%
Ancient30
47% better than 35%
0.71 better than 36%
77.5 better than 32%
0.93 better than 20%
49% of 144 duels better than 36%
31% of 13 situations better than 33%
Anubis23
39% better than 13%
0.59 better than 2%
66.7 better than 2%
0.77 better than 1%
45% of 111 duels better than 19%
40% of 10 situations better than 56%
Inferno19
63% better than 78%
0.61 better than 4%
69.2 better than 5%
0.88 better than 6%
35% of 72 duels better than 1%
75% of 12 situations better than 98%
Nuke12
42% -
0.75 -
79.2 -
1.02-
44% of 79 duels -
44% of 9 situations -
Cache6
67% -
0.63 -
67.1 -
0.81-
25% of 20 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Raduka1010 plays

Across 186 matches Raduka1010 averages K/R 0.67 and ADR 73.6; the rating across the 163 rated matches is 0.92. Biggest strength: Utility damage per round at 5.3, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 44%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 14.7 kills per match with 54% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 49 of 163 matches the rating was 1.10 or higher (30%), in 84 it was below 0.90. In 130 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: November 2026 at 0.98. Raduka1010 loses the most ELO in match 3 of the day (−60 ELO, win rate 41%). Things go best on Ancient (+51 ELO, win rate 47%). Match no. 1 of the day goes best: 55% win rate, −2 ELO. Improved over the last three months: Win rate +11 pp. Got weaker: K/R −0.06, ADR −5.7, Headshots −6 pp. Unchanged in recent months: Rating at 0.92, ELO at 2,024. Last 30 days: 22 matches, win rate 45%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.