RadeN27

Romania
On FACEIT since 2021 296 matches tracked 146 matches in 30 days
ELO ▲ 175
2,057
30-day peak: 2,087
Rank EU
#196,791
Romania #2,448 in Romania
Last updated:

How does RadeN27 play?

Rating 1.06 K/R 0.75 ADR 81.2 from 296 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 296 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 17%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 49%−2 pp · Ø 51% better than 33%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 44%+5 pp · Ø 39% better than 80%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 66%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 18%
AWP share of kills 12%+1 pp · Ø 11% better than 63%
K/D 1.07+0.04 · Ø 1.03 better than 65%
Pistol kills per match 2.0
Knife kills 13 in 296 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.9% of rounds and so slightly above the average (13.4%).

2K rounds 13.9%+0.5 pp · Ø 13.4% better than 63%
3K rounds 4.3%+0.2 pp · Ø 4.1% better than 60%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 48x 4K, 4 aces in 296 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.29).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 5.1+0.9 · Ø 4.2 better than 74%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 74%
Deaths per round 70%−2 pp · Ø 72% better than 70%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +3 pp, ELO +315
= Stayed the same
Win rate at 50%, Clutch 1v1 at 44%
▼ Got worse
K/R −0.07, Rating −0.11, ADR −5.4, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: August 2026 with 0.80. Last 3 months: 0.73 (at the start 0.80). Just below the average (0.74).

Patterns

From the last 296 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −119 ELO
80 matches · 43% win rate
On Mirage −83 ELO
83 matches · 40% win rate
From match 5 of the day −24 ELO
120 matches · 45% win rate

RadeN27 loses the most ELO on Dust 2: −119 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Reached level 10 · Mirage
  3. Most kills in a match: 37 · Mirage
  4. Highest rating in a match: 2.28 · Dust 2
  5. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 296 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
40% better than 14%
0.74 right on the average
79.6 better than 46%
1.04 better than 54%
50% of 371 duels better than 45%
42% of 65 situations better than 62%
Dust 280
43% better than 21%
0.77 better than 67%
83.2 better than 64%
1.07 better than 63%
49% of 351 duels better than 39%
33% of 45 situations better than 35%
Anubis66
65% better than 87%
0.78 better than 68%
82.2 better than 58%
1.10 better than 72%
51% of 279 duels right on the average
58% of 43 situations better than 91%
Ancient43
63% better than 85%
0.74 right on the average
81.9 better than 56%
1.03 right on the average
46% of 192 duels better than 22%
50% of 28 situations better than 81%
Cache15
53% -
0.69 -
76.0 -
1.00-
47% of 47 duels -
50% of 10 situations -
Nuke5
40% -
0.69 -
75.7 -
1.01-
33% of 24 duels -
0% of 3 situations -
Inferno3
33% -
0.69 -
76.5 -
0.94-
67% of 15 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How RadeN27 plays

Across 296 matches RadeN27 averages K/R 0.75, ADR 81.2 and a rating of 1.06. Biggest strength: Clutch 1v1 won at 44%, better than 80% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 43%, better than only 18% of level 10 · 2,001-2,249 ELO players. Averages 16.5 kills per match with 43% headshots. The strongest map is Anubis with a 65% win rate in 66 matches. In 127 of 296 matches the rating was 1.10 or higher (43%), in 102 it was below 0.90. In 296 matches with detailed stats: 48 4Ks and 4 aces. Best month by rating: August 2026 at 1.13. RadeN27 loses the most ELO on Dust 2 (−119 ELO, win rate 43%). Things go best on Anubis (+183 ELO, win rate 65%). Match no. 3 of the day goes best: 65% win rate, −129 ELO. Improved over the last three months: Headshots +3 pp, ELO +315. Got weaker: K/R −0.07, Rating −0.11, ADR −5.4, First kills −2 pp. Unchanged in recent months: Win rate at 50%, Clutch 1v1 at 44%. Last 30 days: 146 matches, win rate 53%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.