RaZ__
How does RaZ__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (253 matches).
Compared with 7,726 players in this group, each player over up to their last 100 matches.
Opening
Average54% of opening duels won and so slightly above the average (52%).
Clutch
Average53% of 1v1s won and so well above the average (40%).
Weapons and aim
Average1.06 K/D and so just above the average (1.05).
Impact
AverageExactly 2 kills in 12.7% of rounds and so slightly below the average (13.6%).
Utility and deaths
Average6.3 utility damage per round and so well above the average (3.8).
Progress
One value per month, dashed line is the level 10 · 3,000-3,499 ELO averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.78. Last 3 months: 0.72 (at the start 0.73). Slightly below the average (0.75).
Rating, 1.00 is an average match
Best month: November 2026 with 1.12. Last 3 months: 1.03 (at the start 1.06). Just below the average (1.05).
Damage per round (ADR)
Best month: November 2026 with 83.7. Last 3 months: 79.8 (at the start 80.7). Just below the average (80.9).
Share of headshot kills
Best month: September 2026 with 55%. Last 3 months: 54% (at the start 50%). Just above the average (53%).
Matches won (win rate)
Best month: July 2026 with 63%. Last 3 months: 50% (at the start 63%). Slightly below the average (52%).
Best month: September 2026 with 3,405. Last 3 months: 3,019 (at the start 3,302).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 54%.
Patterns
From the last 294 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RaZ__ loses the most ELO in match 4 of the day: −117 ELO, 50% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Longest win streak: 12 wins in a row · Dust 2
- Highest rating in a match: 2.38 · Dust 2
- Most kills in a match: 35 · Dust 2
Maps in detail
from the last 294 matchesCompared with players on the same level who have at least 15 matches on the map.
How RaZ__ plays
Across 294 matches RaZ__ averages K/R 0.73 and ADR 80.2; the rating across the 285 rated matches is 1.05. Biggest strength: Clutch 1v1 won at 53%, better than 97% of level 10 · 3,000-3,499 ELO players. Averages 16.2 kills per match with 52% headshots. The strongest map is Dust 2 with a 61% win rate in 119 matches. In 115 of 294 matches the rating was 1.10 or higher (39%), in 99 it was below 0.90. In 253 matches with detailed stats: 54 4Ks and 7 aces. Best month by rating: November 2026 at 1.12. RaZ__ loses the most ELO in match 4 of the day (−117 ELO, win rate 50%). Things go best on Dust 2 (+429 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate, +259 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: Win rate −13 pp, ELO −283. Unchanged in recent months: K/R at 0.72, Rating at 1.03, ADR at 79.8. Last 30 days: 32 matches, win rate 47%, net ELO −26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.