RSQ8-
Name history of RSQ8-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does RSQ8- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (263 matches).
Compared with 1,739 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so slightly below the average (50%).
Clutch
Average45% of 1v1s won and so clearly above the average (38%).
Weapons and aim
Weakness0.90 K/D and so clearly below the average (1.01).
Impact
WeaknessExactly 2 kills in 11.2% of rounds and so well below the average (13.2%).
Utility and deaths
Average0.15 enemies flashed per round and so well below the average (0.28).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.72. Last 3 months: 0.65 (at the start 0.66). Clearly below the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.02. Last 3 months: 0.91 (at the start 0.92). Clearly below the average (1.01).
Damage per round (ADR)
Best month: July 2026 with 76.0. Last 3 months: 71.3 (at the start 72.3). Clearly below the average (79.7).
Share of headshot kills
Best month: November 2026 with 48%. Last 3 months: 45% (at the start 40%). Clearly below the average (48%).
Matches won (win rate)
Best month: November 2026 with 64%. Last 3 months: 51% (at the start 52%). Just above the average (50%).
Best month: August 2026 with 2,256. Last 3 months: 1,961 (at the start 1,917).
Rounds with first kill
Best month: August 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 46%.
Patterns
From the last 333 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
RSQ8- loses the most ELO on Dust 2: −66 ELO, 51% win rate
Records and milestones
from recorded matches- Recorded match no. 250 · Dust 2
- Longest win streak: 7 wins in a row · Anubis
- Reached level 10 · Inferno
- Highest rating in a match: 1.95 · Ancient
- Most kills in a match: 39 · Anubis
Maps in detail
from the last 333 matchesCompared with players on the same level who have at least 15 matches on the map.
How RSQ8- plays
Across 333 matches RSQ8- averages K/R 0.65 and ADR 71.8; the rating across the 311 rated matches is 0.92. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 9 players. Most room to improve: Damage per round (ADR) at 71.8, better than only 7% of level 9 players. Averages 14.4 kills per match with 42% headshots. The strongest map is Nuke with a 69% win rate in 13 matches. In 87 of 311 matches the rating was 1.10 or higher (28%), in 156 it was below 0.90. In 263 matches with detailed stats: 25 4Ks and 5 aces. Best month by rating: November 2026 at 1.02. RSQ8- loses the most ELO on Dust 2 (−66 ELO, win rate 51%). Things go best on Ancient (+217 ELO, win rate 57%). Improved over the last three months: Headshots +5 pp. Unchanged in recent months: K/R at 0.65, Rating at 0.91, ADR at 71.3, Win rate at 51%, ELO at 1,961. Last 30 days: 45 matches, win rate 51%, net ELO −60.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.