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RONCARIAA

Romania
On FACEIT since 2021 432 matches tracked 84 matches in 30 days
ELO ▲ 122
2,452
30-day peak: 2,523
Rank SA ▲ 449 places
#1,506
Romania #841 in Romania
30 days · prev. #1,955 · best #1,353
Last updated:
Next update possible in 1h 13m

How does RONCARIAA play?

Rating 0.97 (from 352 matches) K/R 0.71 ADR 78.2 from 432 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 432 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 13% good 1.10 to 1.29 18% normal 0.90 to 1.09 27% weak 0.75 to 0.89 19% very weak below 0.75 22%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (376 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so clearly below the average (11%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

34% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 32%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.04).

Headshot rate 49%−2 pp · Ø 51% better than 45%
AWP share of kills 10%−1 pp · Ø 11% better than 54%
K/D 0.97−0.07 · Ø 1.04 better than 23%
Pistol kills per match 2.7
Knife kills 6 in 432 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.6% of rounds and so slightly below the average (13.5%).

2K rounds 12.6%−0.9 pp · Ø 13.5% better than 25%
3K rounds 3.7%−0.5 pp · Ø 4.2% better than 29%
MVPs per match 2.2−0.2 · Ø 2.4 better than 32%
4Ks and aces 63x 4K, 2 aces in 376 matches

Utility and deaths

Average
Nades, flashes and deaths

24% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 24%−11 pp · Ø 35% better than 2%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 7%
Enemies flashed per round 0.55+0.26 · Ø 0.29 better than 95%
Deaths per round 73%+1 pp · Ø 72% better than 30%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 50%, Win rate at 52%, ELO at 2,452
▼ Got worse
K/R −0.05, Rating −0.09, ADR −5.0

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: August 2026 with 0.75. Last 3 months: 0.69 (at the start 0.74). Clearly below the average (0.74).

Patterns

From the last 432 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −226 ELO
124 matches · 44% win rate
On Ancient −5 ELO
52 matches · 56% win rate
On Tuesdays −100 ELO, win rate 42%

RONCARIAA loses the most ELO on Dust 2: −226 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.21 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 432 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage195
55% better than 63%
0.71 better than 33%
79.5 better than 41%
0.97 better than 27%
52% of 860 duels better than 54%
40% of 86 situations better than 54%
Dust 2124
44% better than 21%
0.71 better than 33%
76.8 better than 26%
0.98 better than 28%
49% of 522 duels better than 36%
30% of 50 situations better than 28%
Ancient52
56% better than 61%
0.71 better than 30%
76.3 better than 23%
0.98 better than 29%
48% of 223 duels better than 29%
44% of 32 situations better than 65%
Anubis38
58% better than 66%
0.74 right on the average
81.8 right on the average
1.04 right on the average
54% of 177 duels better than 64%
40% of 20 situations better than 57%
Cache11
55% -
0.62 -
71.4 -
0.87-
58% of 50 duels -
20% of 5 situations -
Inferno8
50% -
0.62 -
73.9 -
0.87-
54% of 46 duels -
0% of 1 situations -
Nuke4
50% -
0.57 -
66.3 -
0.75-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How RONCARIAA plays

Across 432 matches RONCARIAA averages K/R 0.71 and ADR 78.2; the rating across the 352 rated matches is 0.97. Most room to improve: Utility hit rate at 24%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 15.7 kills per match with 49% headshots. The strongest map is Anubis with a 58% win rate in 38 matches. In 139 of 432 matches the rating was 1.10 or higher (32%), in 175 it was below 0.90. In 376 matches with detailed stats: 63 4Ks and 2 aces. Best month by rating: July 2026 at 1.02. RONCARIAA loses the most ELO on Dust 2 (−226 ELO, win rate 44%). Things go best on Anubis (+190 ELO, win rate 58%). Match no. 3 of the day goes best: 59% win rate, +105 ELO. Got weaker: K/R −0.05, Rating −0.09, ADR −5.0. Unchanged in recent months: Headshots at 50%, Win rate at 52%, ELO at 2,452. Last 30 days: 84 matches, win rate 54%, net ELO +36.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.