ROBB1NPROXX

Turkey
81 matches tracked 57 matches in 30 days
Last updated:

How does ROBB1NPROXX play?

Rating 1.28 K/R 0.92 ADR 96.9 from 81 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 98% on level 10
1.28
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 81 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 43% good 1.10 to 1.29 23% normal 0.90 to 1.09 9% weak 0.75 to 0.89 7% very weak below 0.75 10%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 about average weaker than most

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Strength
The first duels of the round

ROBB1NPROXX gets the first kill in 20 of 100 rounds. 9 percentage points above the level 10 average (11%).

Rounds with first kill 20%+9 pp better than 99%
Opening duels won 57%+6 pp better than 88%

Clutch

Average
Last one alive

ROBB1NPROXX wins 31 of 100 1v2s. 10 percentage points above the level 10 average (21%).

Clutch 1v1 won 38%−2 pp better than 48%
Clutch 1v2 won 31%+10 pp better than 94%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?

1.28 kills per death. 0.24 above the level 10 average (1.04).

Headshot rate 42%−9 pp better than 11%
AWP share of kills 35%+24 pp better than 98%
K/D 1.28+0.24 better than 96%
Pistol kills per match 3.2

Impact

Strength
Damage and big rounds

Averages 3.3 round MVPs per match. 0.9 above the level 10 average (2.4).

2K rounds 16.1%+2.7 pp better than 94%
3K rounds 6.5%+2.4 pp better than 98%
MVPs per match 3.3+0.9 better than 99%
4Ks and aces 36x 4K, 4 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Averages 0.12 enemies flashed per round (12 per 100 rounds). 0.18 below the level 10 average (0.30).

Utility hit rate 43%+8 pp better than 93%
Utility damage per round 4.9+0.8 better than 71%
Enemies flashed per round 0.12−0.18 better than 6%
Deaths per round 72%+1 pp better than 42%

Progress

One value per month, dashed line is the level 10 average
Whether ROBB1NPROXX is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 81 matches, all from the last 3 months.

Kills per round (K/R)

0.89
AugSepOct

Best month: September 2026 with 0.98.

Patterns

From the last 81 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Dust 2
  2. Most kills in a match: 50 · Dust 2
  3. Highest rating in a match: 2.66 · Inferno

Maps in detail

from the last 81 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 235
49% better than 37%
0.91 better than 96%
95.9 better than 96%
1.28 better than 96%
57% of 302 duels better than 80%
43% of 14 situations better than 66%
Mirage13
54% -
0.85 -
90.8 -
1.16-
58% of 101 duels -
20% of 5 situations -
Anubis12
100% -
0.95 -
99.0 -
1.33-
56% of 85 duels -
60% of 5 situations -
Inferno9
44% -
0.97 -
103.9 -
1.32-
60% of 72 duels -
33% of 6 situations -
Nuke8
25% -
0.94 -
97.8 -
1.31-
59% of 49 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ROBB1NPROXX plays

Across 81 matches ROBB1NPROXX averages K/R 0.92, ADR 96.9 and a rating of 1.28. Biggest strength: Rounds with first kill at 20%, better than 99% of level 10 players. Most room to improve: Headshot rate at 42%, better than only 11% of level 10 players. Averages 21.1 kills per match with 42% headshots. The strongest map is Anubis with a 100% win rate in 12 matches. In 60 of 81 matches the rating was 1.10 or higher (74%), in 14 it was below 0.90. In 81 matches with detailed stats: 36 4Ks and 4 aces. Best month by rating: September 2026 at 1.40. Last 30 days: 57 matches, win rate 60%, net ELO +14.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.