RB_RaBToM
Compared with 2,127 players in this group, each player over up to their last 100 matches.
Opening
StrengthFirst kill in 14% of rounds and so well above the average (10%).
Clutch
Strength33% of 1v2s won and so well above the average (21%).
Weapons and aim
Average1.24 K/D and so well above the average (1.03).
Impact
Strength3.2 MVPs per match and so well above the average (2.3).
Utility and deaths
Strength50% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Oct 2026 compared with Aug 2026.
Kills per round (K/R)
Last 3 months: 0.90 (at the start 0.85). Well above the average (0.74).
Rating, 1.00 is an average match
Last 3 months: 1.28 (at the start 1.16). Well above the average (1.03).
Damage per round (ADR)
Last 3 months: 96.4 (at the start 94.8). Well above the average (80.8).
Share of headshot kills
Last 3 months: 52% (at the start 54%). Clearly above the average (49%).
Matches won (win rate)
Last 3 months: 54% (at the start 43%). Clearly above the average (50%).
Last 3 months: 2,249 (at the start 1,513).
Rounds with first kill
Last 3 months: 12% (at the start 17%). Clearly above the average (10%).
1v1 clutches won
Last 3 months: 42% (at the start 30%). Slightly above the average (38%).
Patterns
From the last 58 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.99 · Mirage
- Most kills in a match: 41 · Mirage
- Longest win streak: 3 wins in a row · Anubis
- Reached level 10 · Cache
Maps in detail
from the last 58 matchesCompared with players on the same level who have at least 15 matches on the map.
How RB_RaBToM plays
Across 58 matches RB_RaBToM averages K/R 0.88, ADR 95.8 and a rating of 1.24. Biggest strength: Utility hit rate at 50%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 19.4 kills per match with 53% headshots. The strongest map is Mirage with a 50% win rate in 14 matches. In 38 of 58 matches the rating was 1.10 or higher (66%), in 11 it was below 0.90. In 58 matches with detailed stats: 20 4Ks and 4 aces. Improved over the last three months: K/R +0.05, Rating +0.12, Win rate +11 pp, ELO +736, Clutch 1v1 +12 pp. Got weaker: Headshots −2 pp, First kills −5 pp. Unchanged in recent months: ADR at 96.4. Last 30 days: 34 matches, win rate 53%, net ELO −38.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.