R0L3X

Finland
On FACEIT since 2026 260 matches tracked 57 matches in 30 days
Last updated:

How does R0L3X play?

Rating 0.95 K/R 0.69 ADR 78.6 from 260 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 49%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 260 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 14% normal 0.90 to 1.09 23% weak 0.75 to 0.89 18% very weak below 0.75 28%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 4 average. More first kills per match than the level 4 average.
AWPerEntry
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (180 matches).

Level 4

Compared with 730 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 14% of rounds and so well above the average (10%).

Rounds with first kill 14%+4 pp · Ø 10% better than 95%
Opening duels won 55%+6 pp · Ø 49% better than 93%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 20%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly above the average (42%).

Headshot rate 46%+4 pp · Ø 42% better than 70%
AWP share of kills 28%+16 pp · Ø 12% better than 93%
K/D 0.94−0.02 · Ø 0.96 better than 50%
Pistol kills per match 2.1
Knife kills 1 in 260 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so slightly above the average (2.1).

2K rounds 12.3%−0.1 pp · Ø 12.4% better than 43%
3K rounds 3.9%+0.2 pp · Ø 3.7% better than 70%
MVPs per match 2.2+0.1 · Ø 2.1 better than 70%
4Ks and aces 20x 4K, 1 ace in 180 matches

Utility and deaths

Average
Nades, flashes and deaths

5.0 utility damage per round and so well above the average (3.8).

Utility hit rate 32%−2 pp · Ø 34% better than 38%
Utility damage per round 5.0+1.2 · Ø 3.8 better than 78%
Enemies flashed per round 0.230.00 · Ø 0.23 right on the average
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +5 pp, ELO +152
= Stayed the same
K/R at 0.69, Rating at 0.95, ADR at 79.0, Win rate at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.67
JunJulAugSepOctNov

Best month: October 2026 with 0.74. Last 3 months unchanged at 0.69. Just below the average (0.70).

Patterns

From the last 260 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −120 ELO
91 matches · 51% win rate
On Mirage −72 ELO
31 matches · 35% win rate
On Sundays −3 ELO, win rate 34%

R0L3X loses the most ELO on Dust 2: −120 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Mirage
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.13 · Dust 2

Maps in detail

from the last 260 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
51% better than 57%
0.74 better than 75%
85.3 better than 87%
1.04 better than 79%
60% of 566 duels better than 95%
31% of 45 situations better than 37%
Anubis63
54% better than 66%
0.70 better than 53%
78.3 better than 53%
0.97 better than 54%
47% of 283 duels better than 41%
34% of 50 situations better than 42%
Inferno39
41% better than 19%
0.66 better than 41%
73.3 better than 32%
0.90 better than 32%
51% of 212 duels better than 60%
43% of 23 situations better than 64%
Mirage31
35% better than 10%
0.64 better than 23%
76.5 better than 48%
0.86 better than 17%
47% of 174 duels better than 42%
28% of 18 situations better than 25%
Nuke14
50% -
0.65 -
73.4 -
0.90-
56% of 55 duels -
67% of 9 situations -
Ancient11
27% -
0.61 -
69.1 -
0.77-
62% of 39 duels -
25% of 8 situations -
Cache9
33% -
0.59 -
67.6 -
0.85-
53% of 32 duels -
43% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How R0L3X plays

Across 260 matches R0L3X averages K/R 0.69, ADR 78.6 and a rating of 0.95. Biggest strength: Rounds with first kill at 14%, better than 95% of level 4 players. Averages 14.7 kills per match with 46% headshots. The strongest map is Anubis with a 54% win rate in 63 matches. In 79 of 260 matches the rating was 1.10 or higher (30%), in 122 it was below 0.90. In 180 matches with detailed stats: 20 4Ks and 1 ace. Best month by rating: October 2026 at 1.01. R0L3X loses the most ELO on Dust 2 (−120 ELO, win rate 51%). Things go best on Anubis (+5 ELO, win rate 54%). Match no. 2 of the day goes best: 55% win rate, −101 ELO. Improved over the last three months: Headshots +5 pp, ELO +152. Unchanged in recent months: K/R at 0.69, Rating at 0.95, ADR at 79.0, Win rate at 47%. Last 30 days: 57 matches, win rate 40%, net ELO −46.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.