R0KETA_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).
Compared with 2,181 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so slightly above the average (51%).
Clutch
Average19% of 1v2s won and so just below the average (21%).
Weapons and aim
Average47% headshots and so slightly below the average (49%).
Impact
AverageExactly 3 kills in 3.8% of rounds and so slightly below the average (4.1%).
Utility and deaths
Average29% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: July 2026 with 0.95. Last 3 months: 0.72 (at the start 0.88). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.32. Last 3 months: 1.01 (at the start 1.22). Just below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 101.6. Last 3 months: 80.0 (at the start 92.4). Just below the average (80.7).
Share of headshot kills
Best month: September 2026 with 51%. Last 3 months: 47% (at the start 49%). Slightly below the average (49%).
Matches won (win rate)
Best month: July 2026 with 83%. Last 3 months: 49% (at the start 65%). Just below the average (50%).
Best month: October 2026 with 2,194. Last 3 months: 2,166 (at the start 2,005).
Rounds with first kill
Best month: September 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 41%.
Patterns
From the last 139 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
R0KETA_ loses the most ELO in match 1 of the day: +11 ELO, 44% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Dust 2
- Most kills in a match: 35 · Mirage
- Highest rating in a match: 1.96 · Nuke
- Longest win streak: 6 wins in a row · Dust 2
Maps in detail
from the last 139 matchesCompared with players on the same level who have at least 15 matches on the map.
How R0KETA_ plays
Across 139 matches R0KETA_ averages K/R 0.74, ADR 81.9 and a rating of 1.04. Most room to improve: Utility hit rate at 29%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 16.7 kills per match with 47% headshots. The strongest map is Dust 2 with a 59% win rate in 44 matches. In 56 of 139 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 123 matches with detailed stats: 19 4Ks and 1 ace. Best month by rating: July 2026 at 1.32. R0KETA_ loses the most ELO in match 1 of the day (+11 ELO, win rate 44%). Things go best on Dust 2 (+29 ELO, win rate 59%). Match no. 2 of the day goes best: 59% win rate, −22 ELO. Improved over the last three months: ELO +161. Got weaker: K/R −0.16, Rating −0.21, ADR −12.4, Headshots −2 pp, Win rate −16 pp. Last 30 days: 52 matches, win rate 56%, net ELO +116.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.