Q-b1
Compared with 2,410 players in this group, each player over up to their last 100 matches.
Opening
Strength61% of opening duels won and so well above the average (51%).
Clutch
Strength31% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Strength1.21 K/D and so clearly above the average (1.03).
Impact
StrengthExactly 2 kills in 16.2% of rounds and so well above the average (13.4%).
Utility and deaths
Average30% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageSep to Nov 2026 compared with Aug 2026.
Kills per round (K/R)
Best month: October 2026 with 0.91. Last 3 months: 0.89 (at the start 0.83). Well above the average (0.74).
Rating, 1.00 is an average match
Best month: October 2026 with 1.26. Last 3 months: 1.22 (at the start 1.13). Well above the average (1.03).
Damage per round (ADR)
Best month: October 2026 with 96.4. Last 3 months: 95.2 (at the start 92.6). Well above the average (80.8).
Share of headshot kills
Best month: September 2026 with 58%. Last 3 months unchanged at 57%. Well above the average (50%).
Matches won (win rate)
Best month: September 2026 with 57%. Last 3 months unchanged at 52%. Slightly above the average (50%).
Best month: October 2026 with 2,115. Last 3 months: 2,289 (at the start 2,032).
Rounds with first kill
Best month: September 2026 with 15%. Last 3 months unchanged at 14%. Well above the average (10%).
1v1 clutches won
Best month: September 2026 with 54%. Last 3 months: 36% (at the start 31%). Slightly below the average (39%).
Patterns
From the last 103 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Q-b1 loses the most ELO on Mirage: −18 ELO, 43% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.29 · Mirage
- Longest win streak: 6 wins in a row · Cache
- Most kills in a match: 36 · Mirage
Maps in detail
from the last 103 matchesCompared with players on the same level who have at least 15 matches on the map.
How Q-b1 plays
Across 103 matches Q-b1 averages K/R 0.88, ADR 94.7 and a rating of 1.20. Biggest strength: Opening duels won at 61%, better than 97% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 30%, better than only 18% of level 10 · 2,250-2,499 ELO players. Averages 19.3 kills per match with 57% headshots. The strongest map is Nuke with a 80% win rate in 10 matches. In 60 of 103 matches the rating was 1.10 or higher (58%), in 24 it was below 0.90. In 103 matches with detailed stats: 29 4Ks and 3 aces. Best month by rating: October 2026 at 1.26. Q-b1 loses the most ELO on Mirage (−18 ELO, win rate 43%). Improved over the last three months: K/R +0.06, Rating +0.09, ELO +257, Clutch 1v1 +5 pp. Unchanged in recent months: ADR at 95.2, Headshots at 57%, Win rate at 52%, First kills at 14%. Last 30 days: 58 matches, win rate 57%, net ELO +83.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.