PusiGaFaceit

TL
112 matches tracked 21 matches in 30 days
Last updated:

How does PusiGaFaceit play?

Rating 0.83 (from 64 matches) K/R 0.61 ADR 67.5 from 112 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 2% on level 8
0.83
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 39%
Rating distribution from 64 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 6% good 1.10 to 1.29 6% normal 0.90 to 1.09 27% weak 0.75 to 0.89 27% very weak below 0.75 34%
Player type
Clicks heads
Higher headshot rate than the level 8 average. Rarely on the AWP.
HeadshotsRifler
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (51 matches).

Compared with 1,472 players on level 8, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

PusiGaFaceit wins 43 of 100 opening duels. 7 percentage points below the level 8 average (50%).

Rounds with first kill 7%−3 pp better than 9%
Opening duels won 43%−7 pp better than 5%

Clutch

Average
Last one alive

PusiGaFaceit wins 11 of 100 1v2s. 9 percentage points below the level 8 average (20%).

Clutch 1v1 won 48%+10 pp better than 91%
Clutch 1v2 won 11%−9 pp better than 4%
Clutch kills per match 1.7+0.1 better than 59%

Weapons and aim

Average
Where do the kills come from?

0.87 kills per death. 0.13 below the level 8 average (1.00).

Headshot rate 55%+8 pp better than 88%
AWP share of kills 0%−10 pp better than 2%
K/D 0.87−0.13 better than 7%
Pistol kills per match 2.4
Knife kills 3 in 112 matches

Impact

Weakness
Damage and big rounds

PusiGaFaceit gets exactly 3 kills in 2.0 of 100 rounds. 1.9 percentage points below the level 8 average (3.9%).

2K rounds 10.3%−2.8 pp better than 2%
3K rounds 2.0%−1.9 pp better than 1%
MVPs per match 1.7−0.5 better than 4%
4Ks and aces 1x 4K, 0 aces in 51 matches

Utility and deaths

Average
Nades, flashes and deaths

29 of 100 nades by PusiGaFaceit deal damage or blind an enemy. 6 percentage points below the level 8 average (35%).

Utility hit rate 29%−6 pp better than 14%
Utility damage per round 4.2−0.1 better than 53%
Enemies flashed per round 0.41+0.13 better than 82%
Deaths per round 71%−1 pp better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +3 pp
= Stayed the same
Rating at 0.83, ADR at 65.7
▼ Got worse
K/R −0.06, Win rate −7 pp, ELO −235

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.57
MayJunJulAugSepOct

Best month: July 2026 with 0.64. Last 3 months: 0.58 (at the start 0.64). 0.14 below the level 8 average (0.72).

Patterns

From the last 112 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −67 ELO
21 matches · 33% win rate
On Mirage −66 ELO
39 matches · 46% win rate
Between 12:00 and 18:00 −117 ELO, win rate 33%
On Thursdays +37 ELO, win rate 31%

PusiGaFaceit loses the most ELO on Ancient: −67 ELO, 33% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.75 · Inferno
  2. Longest win streak: 5 wins in a row · Nuke
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 112 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
46% better than 34%
0.57 better than 1%
62.8 better than 1%
0.80 better than 2%
44% of 126 duels better than 16%
21% of 28 situations better than 11%
Inferno26
58% better than 67%
0.67 better than 27%
70.3 better than 12%
0.92-
54% of 95 duels better than 67%
55% of 11 situations better than 84%
Ancient21
33% better than 5%
0.61 better than 4%
70.8 better than 8%
0.77-
43% of 61 duels better than 13%
50% of 14 situations better than 79%
Nuke16
63% better than 74%
0.60 better than 3%
67.8 better than 3%
0.85-
43% of 58 duels better than 12%
44% of 16 situations better than 65%
Dust 29
11% -
0.67 -
71.6 -
0.76-
54% of 26 duels -
0% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PusiGaFaceit plays

Across 112 matches PusiGaFaceit averages K/R 0.61 and ADR 67.5; the rating across the 64 rated matches is 0.83. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 8 players. Most room to improve: 3K rounds at 2.0%, better than only 1% of level 8 players. Averages 13.3 kills per match with 55% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 8 of 64 matches the rating was 1.10 or higher (13%), in 39 it was below 0.90. In 51 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: August 2026 at 0.85. PusiGaFaceit loses the most ELO on Ancient (−67 ELO, win rate 33%). Things go best on Inferno (+25 ELO, win rate 58%). From match no. 5 of the day on, things go best: 60% win rate, −4 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: K/R −0.06, Win rate −7 pp, ELO −235. Unchanged in recent months: Rating at 0.83, ADR at 65.7. Last 30 days: 21 matches, win rate 29%, net ELO −127.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.