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Pum1ck

Russia
On FACEIT since 2025 306 matches tracked 139 matches in 30 days
ELO ▼ 131
2,304
30-day peak: 2,588
Rank EU
#106,833
Russia #29,866 in Russia
Last updated:

How does Pum1ck play?

Rating 1.03 K/R 0.76 ADR 81.9 from 306 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 306 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average.
AWPerEntry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (240 matches).

2,250-2,499 ELO

Compared with 2,541 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (11%).

Rounds with first kill 14%+3 pp · Ø 11% better than 90%
Opening duels won 53%+2 pp · Ø 51% better than 64%

Clutch

Average
Last one alive

36% of 1v1s won and so slightly below the average (39%).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 36%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 39%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 46%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (51%).

Headshot rate 41%−10 pp · Ø 51% better than 7%
AWP share of kills 30%+19 pp · Ø 11% better than 97%
K/D 1.02−0.02 · Ø 1.04 better than 42%
Pistol kills per match 2.4
Zeus kills5 in 306 matches
Knife kills 6 in 306 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.5% of rounds and so clearly above the average (13.5%).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 73%
3K rounds 4.4%+0.2 pp · Ø 4.2% better than 61%
MVPs per match 2.5+0.1 · Ø 2.4 better than 66%
4Ks and aces 49x 4K, 0 aces in 240 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.8−0.4 · Ø 4.2 better than 39%
Enemies flashed per round 0.24−0.05 · Ø 0.29 better than 37%
Deaths per round 74%+2 pp · Ø 72% better than 20%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ADR +4.4, ELO +50
= Stayed the same
Nothing clear
▼ Got worse
Headshots −2 pp, Win rate −9 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.76
JunJulAugSepOctNov

Best month: June 2026 with 0.84. Last 3 months: 0.78 (at the start 0.73). Slightly above the average (0.74).

Patterns

From the last 306 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −61 ELO
90 matches · 53% win rate
On Dust 2 −32 ELO
89 matches · 63% win rate
Between 0:00 and 6:00 +5 ELO, win rate 46%
On Sundays +21 ELO, win rate 44%

Pum1ck loses the most ELO on Mirage: −61 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.46 · Anubis
  3. Most kills in a match: 42 · Dust 2
  4. Longest win streak: 10 wins in a row · Cache

Maps in detail

from the last 306 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
53% better than 55%
0.74 right on the average
81.1 better than 50%
1.02 better than 44%
49% of 507 duels better than 36%
47% of 51 situations better than 74%
Dust 289
63% better than 85%
0.78 better than 66%
83.9 better than 62%
1.07 better than 59%
54% of 549 duels better than 64%
39% of 49 situations better than 54%
Anubis48
48% better than 34%
0.77 better than 61%
82.4 better than 53%
1.04 right on the average
57% of 279 duels better than 78%
22% of 27 situations better than 14%
Ancient26
35% better than 7%
0.75 right on the average
79.8 better than 38%
1.00 better than 36%
53% of 104 duels better than 56%
18% of 11 situations better than 8%
Nuke21
67% better than 81%
0.78 better than 64%
83.2 better than 63%
1.04 better than 48%
51% of 116 duels better than 43%
25% of 12 situations better than 20%
Cache19
68% better than 87%
0.76 better than 59%
85.3 better than 70%
1.04 right on the average
48% of 87 duels better than 32%
50% of 10 situations better than 76%
Inferno9
33% -
0.64 -
70.3 -
0.88-
45% of 69 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pum1ck plays

Across 306 matches Pum1ck averages K/R 0.76, ADR 81.9 and a rating of 1.03. Biggest strength: Rounds with first kill at 14%, better than 90% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 41%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 16.8 kills per match with 41% headshots. The strongest map is Cache with a 68% win rate in 19 matches. In 122 of 306 matches the rating was 1.10 or higher (40%), in 106 it was below 0.90. In 240 matches with detailed stats: 49 4Ks and 0 aces. Best month by rating: September 2026 at 1.13. Pum1ck loses the most ELO on Mirage (−61 ELO, win rate 53%). Things go best on Anubis (+92 ELO, win rate 48%). Match no. 4 of the day goes best: 61% win rate, −9 ELO. Improved over the last three months: K/R +0.05, Rating +0.06, ADR +4.4, ELO +50. Got weaker: Headshots −2 pp, Win rate −9 pp. Last 30 days: 139 matches, win rate 50%, net ELO −18.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.