PucujSie_
How does PucujSie_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (67 matches).
Opening
AverageClutch
AverageWeapons and aim
AverageImpact
AverageUtility and deaths
AverageProgress
One value per month, dashed line is the Level 7 averageAug to Oct 2026 compared with Apr to Jun 2026.
Kills per round (K/R)
Best month: September 2026 with 0.69. Last 3 months: 0.67 (at the start 0.59).
Rating, 1.00 is an average match
Best month: September 2026 with 0.98. Last 3 months: 0.93 (at the start 0.79).
Damage per round (ADR)
Best month: September 2026 with 81.5. Last 3 months: 77.4 (at the start 66.8).
Share of headshot kills
Best month: April 2026 with 59%. Last 3 months: 48% (at the start 56%).
Matches won (win rate)
Best month: May 2026 with 50%. Last 3 months: 46% (at the start 41%).
Best month: October 2026 with 1,558.
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 90 matches, each row based on 20+ matches.Where does the ELO go?
PucujSie_ loses the most ELO on Dust 2: −3 ELO, 44% wins
Records and milestones
from recorded matches- Most kills in a match: 43 · Mirage
- Highest rating in a match: 2.24 · Nuke
- Longest win streak: 5 wins in a row · Anubis
Maps in detail
from the last 90 matchesCompared with players on the same level who have at least 15 matches on the map.
How PucujSie_ plays
Across 90 matches PucujSie_ averages K/R 0.65 and ADR 74.5; the rating across the 69 rated matches is 0.93. Most room to improve: Utility with impact at 28%. That is better than only 10% of players on level 7. On average 14.9 kills per match, 50% of them headshots. The strongest map is Mirage with a 52% win rate in 27 matches. In 22 of 69 matches the rating was 1.10 or higher (32%), in 32 it was below 0.90. In 67 matches with detailed stats: 12 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. PucujSie_ loses the most ELO on Dust 2 (−3 ELO, win rate 44%). Things go best on Mirage (+63 ELO, win rate 52%). Improved over the last three months: K/R +0.08, Rating +0.14, ADR +10.6, Win rate +5 pp. Got weaker: Headshots −8 pp. Last 30 days: 66 matches, win rate 47%, ELO balance +67.
How to read the numbers
Next to each value is the comparison with players on the same FACEIT level (here level 7): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.
- Rounds with first kill
- Share of rounds with the first kill of the round.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- Rounds with 2K
- Share of rounds with exactly 2 kills.
- Rounds with 3K
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility with impact
- Share of nades that deal damage or blind.
- Utility damage per round
- Damage from grenades and molotovs per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Rounds with a death
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with at least a normal rating (0.90 and up).
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.