ProxidaN

Spain
On FACEIT since 2014 568 matches tracked 342 matches in 30 days
Last updated:
Next update possible in 1h 9m

How does ProxidaN play?

Rating 1.00 K/R 0.72 ADR 78.8 from 568 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 168 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 19% normal 0.90 to 1.09 24% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most
2,750-2,999 ELO

Compared with 12,220 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 42%
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

1.5 clutch kills per match and so clearly below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 38%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 59%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 53%+2 pp · Ø 51% better than 59%
AWP share of kills 5%−7 pp · Ø 12% better than 29%
K/D 0.99−0.06 · Ø 1.05 better than 23%
Pistol kills per match 2.8 from the last 168
Knife kills 4 in 168 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.0%−0.6 pp · Ø 13.6% better than 31%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 30%
MVPs per match 2.2−0.2 · Ø 2.4 better than 27%
4Ks and aces 91x 4K, 9 aces in 568 matches

Utility and deaths

Average
Nades, flashes and deaths

5.2 utility damage per round and so well above the average (4.1).

Utility hit rate 35%+1 pp · Ø 34% better than 57%
Utility damage per round 5.2+1.1 · Ø 4.1 better than 82%
Enemies flashed per round 0.42+0.11 · Ø 0.31 better than 81%
Deaths per round 72%+1 pp · Ø 71% better than 33%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
Whether ProxidaN is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 568 matches, all from the last 3 months.

Kills per round (K/R)

0.76
SepOctNov

Best month: November 2026 with 0.76.

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Inferno −94 ELO
32 matches · 50% win rate
On Anubis −9 ELO
35 matches · 54% win rate
Between 18:00 and 24:00 −105 ELO, win rate 41%
On Tuesdays −59 ELO, win rate 44%

ProxidaN loses the most ELO on Inferno: −94 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.81 · Nuke
  2. Most kills in a match: 35 · Inferno
  3. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 260
52% better than 42%
0.76 better than 53%
83.7 better than 59%
1.05 better than 45%
49% of 241 duels better than 32%
29% of 34 situations better than 23%
Anubis35
54% right on the average
0.76 better than 54%
81.7 better than 51%
1.06 right on the average
52% of 145 duels right on the average
24% of 21 situations better than 15%
Inferno32
50% better than 23%
0.71 better than 20%
79.2 better than 24%
1.01 better than 20%
52% of 131 duels better than 32%
45% of 20 situations better than 66%
Ancient18
56% better than 58%
0.73 better than 36%
74.6 better than 13%
1.03 better than 41%
45% of 82 duels better than 14%
50% of 8 situations better than 78%
Nuke16
63% better than 70%
0.82 better than 71%
87.0 better than 69%
1.13 better than 61%
50% of 58 duels better than 32%
36% of 14 situations better than 42%
Mirage5
80% -
1.05 -
103.1 -
1.51-
60% of 25 duels -
83% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ProxidaN plays

Across 568 matches ProxidaN averages K/R 0.72, ADR 78.8 and a rating of 1.00. Biggest strength: Utility damage per round at 5.2, better than 82% of level 10 · 2,750-2,999 ELO players. Most room to improve: Opening duels won at 49%, better than only 23% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 53% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 72 of 168 matches the rating was 1.10 or higher (43%), in 55 it was below 0.90. In 568 matches with detailed stats: 91 4Ks and 9 aces. Best month by rating: November 2026 at 1.07. ProxidaN loses the most ELO on Inferno (−94 ELO, win rate 50%). Things go best on Dust 2 (+150 ELO, win rate 52%). Last 30 days: 342 matches, win rate 52%, net ELO +329.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.