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PremiuM-

Brazil
On FACEIT since 2021 222 matches tracked 17 matches in 30 days
ELO ▼ 86
2,935
30-day peak: 3,039
Rank SA ▼ 69 places
#247
Brazil #228 in Brazil
30 days · prev. #178 · best #158
Last updated:

How does PremiuM- play?

Rating 1.19 (from 182 matches) K/R 0.82 ADR 84.3 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 88%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 182 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 28% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,750-2,999 ELO average. Higher headshot rate than the level 10 · 2,750-2,999 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 58%+6 pp · Ø 52% better than 88%

Clutch

Average
Last one alive

47% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 47%+8 pp · Ø 39% better than 88%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 76%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Strength
Where do the kills come from?

63% headshots and so well above the average (52%).

Headshot rate 63%+11 pp · Ø 52% better than 97%
AWP share of kills 4%−7 pp · Ø 11% better than 23%
K/D 1.23+0.18 · Ø 1.05 better than 89%
Pistol kills per match 2.7
Knife kills 9 in 222 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.8% of rounds and so well above the average (4.2%).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 68%
3K rounds 5.8%+1.6 pp · Ø 4.2% better than 92%
MVPs per match 2.8+0.4 · Ø 2.4 better than 84%
4Ks and aces 42x 4K, 4 aces in 149 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 26%
Utility damage per round 3.6−0.5 · Ø 4.1 better than 40%
Enemies flashed per round 0.45+0.14 · Ø 0.31 better than 86%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
K/R +0.06, Rating +0.05, ADR +7.3
= Stayed the same
Headshots at 63%
▼ Got worse
Win rate −19 pp, ELO −600

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months: 0.85 (at the start 0.79). Clearly above the average (0.75).

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −224 ELO
43 matches · 58% win rate
In match 2 of the day −8 ELO
58 matches · 52% win rate
Between 6:00 and 12:00 −174 ELO, win rate 40%
On Thursdays −18 ELO, win rate 52%

PremiuM- loses the most ELO on Ancient: −224 ELO, 58% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Most kills in a match: 48 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Highest rating in a match: 2.32 · Nuke

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage78
59% better than 74%
0.84 better than 83%
85.5 better than 68%
1.22 better than 90%
58% of 266 duels better than 82%
50% of 28 situations better than 82%
Dust 261
64% better than 85%
0.79 better than 67%
82.6 better than 54%
1.11 better than 65%
58% of 197 duels better than 80%
65% of 20 situations better than 96%
Ancient43
58% better than 64%
0.85 better than 87%
86.3 better than 69%
1.24 better than 93%
57% of 180 duels better than 76%
27% of 33 situations better than 22%
Anubis14
71% -
0.79 -
81.3 -
1.14-
59% of 54 duels -
63% of 8 situations -
Nuke14
71% -
0.83 -
80.5 -
1.18-
66% of 35 duels -
50% of 2 situations -
Cache11
36% -
0.80 -
82.4 -
1.13-
43% of 30 duels -
60% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PremiuM- plays

Across 222 matches PremiuM- averages K/R 0.82 and ADR 84.3; the rating across the 182 rated matches is 1.19. Biggest strength: Headshot rate at 63%, better than 97% of level 10 · 2,750-2,999 ELO players. Averages 17.9 kills per match with 63% headshots. The strongest map is Anubis with a 71% win rate in 14 matches. In 95 of 182 matches the rating was 1.10 or higher (52%), in 43 it was below 0.90. In 149 matches with detailed stats: 42 4Ks and 4 aces. Best month by rating: September 2026 at 1.24. PremiuM- loses the most ELO on Ancient (−224 ELO, win rate 58%). Things go best on Mirage (+222 ELO, win rate 59%). Match no. 3 of the day goes best: 72% win rate, +104 ELO. Improved over the last three months: K/R +0.06, Rating +0.05, ADR +7.3. Got weaker: Win rate −19 pp, ELO −600. Unchanged in recent months: Headshots at 63%. Last 30 days: 17 matches, win rate 47%, net ELO −87.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.