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Prank3dd

USA
On FACEIT since 2021 345 matches tracked 58 matches in 30 days
ELO ▲ 231
2,671
30-day peak: 2,689
Rank NA ▲ 617 places
#949
USA #723 in USA
30 days · prev. #1,566 · best #849
Last updated:

How does Prank3dd play?

Rating 0.98 (from 237 matches) K/R 0.69 ADR 75.4 from 345 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 283 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 23% weak 0.75 to 0.89 15% very weak below 0.75 30%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (219 matches).

2,500-2,749 ELO

Compared with 2,690 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 50%−2 pp · Ø 52% better than 33%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 25%+3 pp · Ø 22% better than 73%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so clearly below the average (1.05).

Headshot rate 57%+6 pp · Ø 51% better than 85%
AWP share of kills 3%−9 pp · Ø 12% better than 17%
K/D 0.93−0.12 · Ø 1.05 better than 11%
Pistol kills per match 2.6 from the last 283
Knife kills 2 in 283 matches

Impact

Average
Damage and big rounds

2.0 MVPs per match and so well below the average (2.4).

2K rounds 12.8%−0.8 pp · Ø 13.6% better than 27%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 36%
MVPs per match 2.0−0.4 · Ø 2.4 better than 13%
4Ks and aces 33x 4K, 1 ace in 219 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.25−0.05 · Ø 0.30 better than 37%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.05, Rating +0.05, Headshots +10 pp
= Stayed the same
ADR at 77.0, Win rate at 54%
▼ Got worse
ELO −291

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOctNov

Best month: September 2026 with 0.72. Last 3 months: 0.71 (at the start 0.66). Slightly below the average (0.75).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −239 ELO
62 matches · 37% win rate
On Anubis −175 ELO
45 matches · 53% win rate
Between 6:00 and 12:00 −35 ELO, win rate 42%
On Wednesdays −146 ELO, win rate 40%

Prank3dd loses the most ELO on Dust 2: −239 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Mirage
  2. Longest win streak: 7 wins in a row · Cache
  3. Highest rating in a match: 2.46 · Ancient

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage63
56% better than 66%
0.73 better than 39%
78.1 better than 31%
0.99 better than 30%
53% of 310 duels better than 58%
50% of 46 situations better than 82%
Dust 262
37% better than 6%
0.64 better than 7%
70.7 better than 5%
0.87 better than 3%
48% of 335 duels better than 29%
34% of 32 situations better than 39%
Ancient51
61% better than 76%
0.72 better than 32%
78.8 better than 33%
1.01 better than 36%
49% of 242 duels better than 33%
48% of 21 situations better than 76%
Anubis45
53% right on the average
0.69 better than 22%
73.9 better than 12%
0.95 better than 17%
49% of 217 duels better than 32%
22% of 23 situations better than 13%
Inferno26
58% better than 60%
0.68 better than 12%
74.6 better than 11%
0.96 better than 10%
49% of 133 duels better than 20%
38% of 13 situations better than 46%
Cache23
61% better than 73%
0.74 better than 46%
79.5 better than 44%
0.98 better than 31%
45% of 131 duels better than 17%
36% of 14 situations better than 41%
Nuke13
54% -
0.75 -
80.5 -
1.01-
54% of 50 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Prank3dd plays

Across 345 matches Prank3dd averages K/R 0.69 and ADR 75.4; the rating across the 237 rated matches is 0.98. Biggest strength: Headshot rate at 57%, better than 85% of level 10 · 2,500-2,749 ELO players. Most room to improve: K/D at 0.93, better than only 11% of level 10 · 2,500-2,749 ELO players. Averages 15.1 kills per match with 57% headshots. The strongest map is Ancient with a 61% win rate in 51 matches. In 92 of 283 matches the rating was 1.10 or higher (33%), in 127 it was below 0.90. In 219 matches with detailed stats: 33 4Ks and 1 ace. Best month by rating: October 2026 at 1.00. Prank3dd loses the most ELO on Dust 2 (−239 ELO, win rate 37%). Things go best on Mirage (+141 ELO, win rate 56%). Match no. 4 of the day goes best: 62% win rate, +118 ELO. Improved over the last three months: K/R +0.05, Rating +0.05, Headshots +10 pp. Got weaker: ELO −291. Unchanged in recent months: ADR at 77.0, Win rate at 54%. Last 30 days: 58 matches, win rate 64%, net ELO +214.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.