PozvolZhit

Russia
On FACEIT since 2017 219 matches tracked 55 matches in 30 days
ELO ▲ 270
2,527
30-day peak: 2,527
Rank EU
#50,344
Russia #14,366 in Russia
Last updated:

How does PozvolZhit play?

Rating 1.03 (from 188 matches) K/R 0.73 ADR 79.3 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 188 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 20% good 1.10 to 1.29 16% normal 0.90 to 1.09 24% weak 0.75 to 0.89 13% very weak below 0.75 23%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (146 matches).

2,500-2,749 ELO

Compared with 2,568 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so well below the average (11%).

Rounds with first kill 9%−2 pp · Ø 11% better than 28%
Opening duels won 51%−1 pp · Ø 52% better than 42%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 21%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.03 K/D and so just below the average (1.05).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 9%−3 pp · Ø 12% better than 48%
K/D 1.03−0.02 · Ø 1.05 better than 41%
Pistol kills per match 2.9
Zeus kills1 in 219 matches
Knife kills 1 in 219 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.1%−0.5 pp · Ø 13.6% better than 37%
3K rounds 4.1%−0.1 pp · Ø 4.2% better than 45%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 21x 4K, 1 ace in 146 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 75%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 67%
Enemies flashed per round 0.32+0.02 · Ø 0.30 better than 58%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, Win rate +16 pp, ELO +393
= Stayed the same
K/R at 0.71, ADR at 78.1
▼ Got worse
Rating −0.05

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOctNov

Best month: August 2026 with 0.79. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.75).

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −150 ELO
59 matches · 51% win rate
In match 1 of the day −90 ELO
71 matches · 44% win rate
On Thursdays −30 ELO, win rate 32%

PozvolZhit loses the most ELO on Dust 2: −150 ELO, 51% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Recorded match no. 100 · Anubis
  3. Highest rating in a match: 1.96 · Cache
  4. Most kills in a match: 42 · Cache

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
51% better than 43%
0.69 better than 23%
77.2 better than 29%
0.99 better than 32%
48% of 223 duels better than 28%
38% of 45 situations right on the average
Dust 259
51% better than 47%
0.72 better than 36%
80.1 better than 43%
1.03 better than 42%
51% of 226 duels better than 45%
42% of 24 situations better than 60%
Ancient44
50% better than 40%
0.75 right on the average
80.1 better than 39%
1.06 better than 55%
49% of 146 duels better than 34%
48% of 25 situations better than 76%
Inferno21
52% better than 34%
0.69 better than 15%
74.2 better than 8%
0.94 better than 6%
55% of 64 duels better than 55%
43% of 7 situations better than 58%
Anubis12
75% -
0.78 -
85.4 -
1.11-
68% of 53 duels -
71% of 7 situations -
Cache8
50% -
0.85 -
85.6 -
1.17-
41% of 34 duels -
33% of 3 situations -
Nuke7
14% -
0.80 -
88.0 -
1.11-
59% of 32 duels -
25% of 4 situations -
Overpass3
0% -
0.63 -
68.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How PozvolZhit plays

Across 219 matches PozvolZhit averages K/R 0.73 and ADR 79.3; the rating across the 188 rated matches is 1.03. Biggest strength: Utility hit rate at 38%, better than 75% of level 10 · 2,500-2,749 ELO players. Averages 15.9 kills per match with 51% headshots. The strongest map is Anubis with a 75% win rate in 12 matches. In 73 of 188 matches the rating was 1.10 or higher (39%), in 69 it was below 0.90. In 146 matches with detailed stats: 21 4Ks and 1 ace. Best month by rating: August 2026 at 1.12. PozvolZhit loses the most ELO on Dust 2 (−150 ELO, win rate 51%). Things go best in match 2 of the day (±0 ELO, win rate 56%). Match no. 4 of the day goes best: 59% win rate. Improved over the last three months: Headshots +2 pp, Win rate +16 pp, ELO +393. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.71, ADR at 78.1. Last 30 days: 55 matches, win rate 58%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.