Porpeta_

Brazil
115 matches tracked 61 matches in 30 days
Last updated:

How does Porpeta_ play?

Rating 1.01 (from 95 matches) K/R 0.71 ADR 80.1 from 115 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
level on level 9
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with at least a normal rating (0.90 and up). 61%
Rating spread from 95 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 15% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 19% very weak below 0.75 20%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (104 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%0 pp level
Opening duels won 49%−1 pp better than 36%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−1 pp better than 50%
Clutch 1v2 won 25%+4 pp better than 75%
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 46%−2 pp better than 35%
AWP share of kills 4%−7 pp better than 24%
K/D 1.000.00 level
Pistol kills per match 2.4
Knife kills 1 in 115 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.5%+0.4 pp better than 55%
Rounds with 3K 3.9%0.0 pp level
MVPs per match 2.1−0.2 better than 30%
4Ks and aces 14x 4K, 1 ace in 104 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 34%−1 pp better than 42%
Utility damage per round 5.8+1.5 better than 85%
Enemies flashed per round 0.44+0.16 better than 86%
Rounds with a death 71%−1 pp better than 66%

Progress

One value per month, dashed line is the Level 9 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75.

Patterns

From the last 115 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
24 matches · 50% wins
In match 2 of the day ±0 ELO
20 matches · 45% wins
On Saturdays +26 ELO, win rate 43%

Porpeta_ loses the most ELO on Dust 2: −25 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.09 · Ancient
  2. Most kills in a match: 33 · Mirage
  3. Longest win streak: 8 wins in a row · Ancient

Maps in detail

from the last 115 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
61% better than 84%
0.71 better than 39%
81.2 better than 56%
1.03 better than 55%
50% of 187 duels better than 47%
40% of 15 situations better than 58%
Dust 224
50% better than 45%
0.68 better than 23%
78.7 better than 40%
0.94 better than 20%
46% of 96 duels better than 26%
7% of 15 situations better than 2%
Ancient16
63% better than 86%
0.83 better than 88%
88.8 better than 86%
1.18-
54% of 79 duels better than 70%
50% of 16 situations better than 78%
Inferno14
50% -
0.65 -
73.2 -
0.96-
48% of 69 duels -
40% of 5 situations -
Anubis9
44% -
0.75 -
81.3 -
0.98-
45% of 51 duels -
60% of 5 situations -
Cache6
33% -
0.69 -
72.7 -
0.96-
50% of 28 duels -
100% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Porpeta_ plays

Across 115 matches Porpeta_ averages K/R 0.71 and ADR 80.1; the rating across the 95 rated matches is 1.01. Biggest strength: Utility damage per round at 5.8. That is better than 85% of players on level 9. On average 15.5 kills per match, 46% of them headshots. The strongest map is Ancient with a 63% win rate in 16 matches. In 34 of 95 matches the rating was 1.10 or higher (36%), in 37 it was below 0.90. In 104 matches with detailed stats: 14 4Ks and 1 aces. Best month by rating: October 2026 at 1.05. Porpeta_ loses the most ELO on Dust 2 (−25 ELO, win rate 50%). Things go best on Mirage (+50 ELO, win rate 61%). Last 30 days: 61 matches, win rate 59%, ELO balance +24.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 9): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.