PonZue-
Name history of PonZue-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does PonZue- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (73 matches).
Compared with 1,472 players on level 8, each player over up to their last 100 matches.
Opening
WeaknessPonZue- wins 42 of 100 opening duels. 8 percentage points below the level 8 average (50%).
Clutch
AverageAverages 1.2 kills per match as the last one alive. 0.4 below the level 8 average (1.6).
Weapons and aim
Average0.96 kills per death. 0.04 below the level 8 average (1.00).
Impact
AverageAverages 2.0 round MVPs per match. 0.2 below the level 8 average (2.2).
Utility and deaths
Weakness23 of 100 nades by PonZue- deal damage or blind an enemy. 12 percentage points below the level 8 average (35%).
Progress
One value per month, dashed line is the level 8 averageAug to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: June 2026 with 0.72. Last 3 months: 0.67 (at the start 0.71). 0.05 below the level 8 average (0.72).
Rating, 1.00 is an average match
Best month: August 2026 with 0.97.
Damage per round (ADR)
Best month: June 2026 with 77.0. Last 3 months: 72.7 (at the start 76.6). 6.6 below the level 8 average (79.3).
Share of headshot kills
Best month: August 2026 with 49%. Last 3 months: 49% (at the start 41%). 2 percentage points above the level 8 average (47%).
Matches won (win rate)
Best month: September 2026 with 55%. Last 3 months: 53% (at the start 45%). 3 percentage points above the level 8 average (50%).
Best month: August 2026 with 1,582. Last 3 months: 1,541 (at the start 1,395).
Rounds with first kill
Best month: August 2026 with 8%.
1v1 clutches won
Best month: September 2026 with 48%.
Patterns
From the last 151 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Longest win streak: 5 wins in a row · Dust 2
- Highest rating in a match: 1.72 · Dust 2
- Most kills in a match: 39 · Dust 2
Maps in detail
from the last 151 matchesCompared with players on the same level who have at least 15 matches on the map.
How PonZue- plays
Across 151 matches PonZue- averages K/R 0.69 and ADR 74.6; the rating across the 73 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 8 players. Most room to improve: Utility hit rate at 23%, better than only 1% of level 8 players. Averages 15.3 kills per match with 45% headshots. The strongest map is Nuke with a 63% win rate in 24 matches. In 21 of 73 matches the rating was 1.10 or higher (29%), in 31 it was below 0.90. In 73 matches with detailed stats: 6 4Ks and 0 aces. Best month by rating: August 2026 at 0.97. Things go best in match 1 of the day (+48 ELO, win rate 57%). Match no. 1 of the day goes best: 57% win rate, +48 ELO. Improved over the last three months: Headshots +8 pp, Win rate +8 pp, ELO +146. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 72.7. Last 30 days: 13 matches, win rate 69%, net ELO +49.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.