PolatPEEKKK

Turkey
On FACEIT since 2025 164 matches tracked 34 matches in 30 days
ELO ▲ 31
2,081
30-day peak: 2,098
Rank EU
#200,676
Turkey #5,364 in Turkey
Last updated:

How does PolatPEEKKK play?

Rating 1.19 K/R 0.85 ADR 88.2 from 164 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 164 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 30% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 12% very weak below 0.75 12%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
ClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (123 matches).

2,001-2,249 ELO

Compared with 2,127 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 58%+7 pp · Ø 51% better than 92%

Clutch

Strength
Last one alive

2.8 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 43%+5 pp · Ø 38% better than 75%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 2.8+1.1 · Ø 1.7 better than 98%

Weapons and aim

Average
Where do the kills come from?

1.22 K/D and so clearly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 21%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 1.22+0.19 · Ø 1.03 better than 92%
Pistol kills per match 3.5
Knife kills 7 in 164 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.6% of rounds and so well above the average (13.4%).

2K rounds 15.6%+2.2 pp · Ø 13.4% better than 89%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 88%
MVPs per match 2.5+0.2 · Ø 2.3 better than 70%
4Ks and aces 32x 4K, 7 aces in 123 matches

Utility and deaths

Average
Nades, flashes and deaths

0.57 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 3.6−0.6 · Ø 4.2 better than 36%
Enemies flashed per round 0.57+0.28 · Ø 0.29 better than 96%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.86, Rating at 1.21, ADR at 88.8, Headshots at 44%, ELO at 2,081
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

1.10
JunJulAugSepOctNov

Best month: November 2026 with 1.10. Last 3 months: 0.86 (at the start 0.84). Well above the average (0.74).

Patterns

From the last 164 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −31 ELO
28 matches · 36% win rate
From match 5 of the day −21 ELO
39 matches · 38% win rate
On Thursdays +5 ELO, win rate 36%

PolatPEEKKK loses the most ELO in match 3 of the day: −31 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.36 · Ancient
  2. Most kills in a match: 40 · Anubis
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 7 wins in a row · Anubis
  5. Reached level 10 · Inferno

Maps in detail

from the last 164 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
45% better than 30%
0.87 better than 92%
91.1 better than 89%
1.21 better than 91%
61% of 267 duels better than 93%
44% of 54 situations better than 69%
Anubis41
59% better than 71%
0.89 better than 95%
89.8 better than 87%
1.24 better than 94%
62% of 158 duels better than 93%
52% of 42 situations better than 81%
Ancient26
54% better than 58%
0.82 better than 81%
83.1 better than 58%
1.17 better than 87%
53% of 94 duels better than 59%
47% of 32 situations better than 74%
Inferno19
32% better than 5%
0.78 better than 64%
86.4 better than 70%
1.08 better than 58%
55% of 60 duels better than 69%
37% of 19 situations better than 48%
Cache7
29% -
0.83 -
84.2 -
1.17-
52% of 21 duels -
0% of 5 situations -
Mirage6
50% -
0.91 -
87.0 -
1.26-
57% of 14 duels -
36% of 11 situations -
Vertigo4
25% -
0.73 -
79.2 -
1.00-
47% of 15 duels -
50% of 2 situations -
Nuke3
67% -
0.81 -
91.3 -
1.16-
82% of 11 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PolatPEEKKK plays

Across 164 matches PolatPEEKKK averages K/R 0.85, ADR 88.2 and a rating of 1.19. Biggest strength: K/D at 1.22, better than 92% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 21% of level 10 · 2,001-2,249 ELO players. Averages 18.3 kills per match with 44% headshots. The strongest map is Anubis with a 59% win rate in 41 matches. In 92 of 164 matches the rating was 1.10 or higher (56%), in 38 it was below 0.90. In 123 matches with detailed stats: 32 4Ks and 7 aces. Best month by rating: November 2026 at 1.59. PolatPEEKKK loses the most ELO in match 3 of the day (−31 ELO, win rate 36%). Things go best in match 2 of the day (+6 ELO, win rate 56%). Match no. 4 of the day goes best: 76% win rate, −18 ELO. Improved over the last three months: Win rate +3 pp. Unchanged in recent months: K/R at 0.86, Rating at 1.21, ADR at 88.8, Headshots at 44%, ELO at 2,081. Last 30 days: 34 matches, win rate 53%, net ELO −26.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.