Poesys

France
On FACEIT since 2020 106 matches tracked 15 matches in 30 days
ELO ▼ 9
2,028
30-day peak: 2,037
Rank EU
#233,377
France #4,212 in France
Last updated:

How does Poesys play?

Rating 0.90 K/R 0.64 ADR 73.7 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 48%
Rating distribution from 106 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 12% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (71 matches).

2,001-2,249 ELO

Compared with 2,098 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

39% of opening duels won and so well below the average (51%).

Rounds with first kill 8%−2 pp · Ø 10% better than 16%
Opening duels won 39%−12 pp · Ø 51% better than 1%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 40%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 12%

Weapons and aim

Average
Where do the kills come from?

0.87 K/D and so clearly below the average (1.03).

Headshot rate 49%0 pp · Ø 49% right on the average
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 0.87−0.16 · Ø 1.03 better than 5%
Pistol kills per match 2.5
Knife kills 1 in 106 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.4%).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 5%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 17%
MVPs per match 1.9−0.4 · Ø 2.3 better than 10%
4Ks and aces 2x 4K, 0 aces in 71 matches

Utility and deaths

Average
Nades, flashes and deaths

0.41 enemies flashed per round and so well above the average (0.28).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 3.3−0.9 · Ø 4.2 better than 28%
Enemies flashed per round 0.41+0.13 · Ø 0.28 better than 80%
Deaths per round 74%+2 pp · Ø 72% better than 23%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 48%, ELO at 2,028
▼ Got worse
K/R −0.08, Rating −0.12, ADR −9.5, Win rate −23 pp

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.58
JunJulAugSepOctNov

Best month: July 2026 with 0.71. Last 3 months: 0.59 (at the start 0.67). Well below the average (0.74).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −24 ELO
21 matches · 38% win rate
On Dust 2 −1 ELO
27 matches · 59% win rate
On Sundays −1 ELO, win rate 43%

Poesys loses the most ELO in match 2 of the day: −24 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Most kills in a match: 23 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage
  4. Highest rating in a match: 1.64 · Inferno

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 227
59% better than 78%
0.64 better than 9%
72.8 better than 13%
0.89 better than 9%
36% of 105 duels better than 1%
38% of 8 situations right on the average
Inferno19
47% better than 24%
0.70 better than 30%
79.9 better than 43%
1.01 better than 35%
47% of 81 duels better than 24%
56% of 9 situations better than 83%
Ancient16
44% better than 26%
0.63 better than 7%
75.2 better than 19%
0.88 better than 9%
38% of 92 duels better than 2%
33% of 3 situations better than 39%
Mirage16
38% better than 9%
0.60 better than 3%
66.5 better than 2%
0.82 better than 2%
44% of 73 duels better than 14%
50% of 8 situations better than 80%
Anubis10
50% -
0.63 -
77.4 -
0.86-
45% of 55 duels -
50% of 4 situations -
Cache9
44% -
0.65 -
70.9 -
0.90-
46% of 41 duels -
40% of 5 situations -
Nuke9
44% -
0.63 -
71.9 -
0.85-
41% of 58 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Poesys plays

Across 106 matches Poesys averages K/R 0.64, ADR 73.7 and a rating of 0.90. Most room to improve: Opening duels won at 39%, better than only 1% of level 10 · 2,001-2,249 ELO players. Averages 13.6 kills per match with 49% headshots. The strongest map is Dust 2 with a 59% win rate in 27 matches. In 27 of 106 matches the rating was 1.10 or higher (25%), in 55 it was below 0.90. In 71 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. Poesys loses the most ELO in match 2 of the day (−24 ELO, win rate 38%). Got weaker: K/R −0.08, Rating −0.12, ADR −9.5, Win rate −23 pp. Unchanged in recent months: Headshots at 48%, ELO at 2,028. Last 30 days: 15 matches, win rate 20%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.