Podp1vas

Thailand
On FACEIT since 2022 168 matches tracked 43 matches in 30 days
ELO ▲ 282
2,319
30-day peak: 2,319
Rank SEA ▲ 982 places
#2,079
Thailand #97 in Thailand
30 days · prev. #3,061 · best #1,895
Last updated:

How does Podp1vas play?

Rating 1.06 (from 143 matches) K/R 0.78 ADR 89.8 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 61%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 143 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 20% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average. More first kills per match than the level 10 · 2,250-2,499 ELO average. More damage per round than the level 10 · 2,250-2,499 ELO average.
AWPerEntryDamage
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (92 matches).

2,250-2,499 ELO

Compared with 2,012 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 19% of rounds and so well above the average (10%).

Rounds with first kill 19%+9 pp · Ø 10% better than 99%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 15%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 82%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (51%).

Headshot rate 43%−8 pp · Ø 51% better than 14%
AWP share of kills 31%+20 pp · Ø 11% better than 97%
K/D 1.01−0.01 · Ø 1.02 better than 40%
Pistol kills per match 2.3
Knife kills 1 in 168 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.0% of rounds and so well above the average (4.0%).

2K rounds 15.4%+2.1 pp · Ø 13.3% better than 89%
3K rounds 6.0%+2.0 pp · Ø 4.0% better than 96%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 18x 4K, 1 ace in 92 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.06 enemies flashed per round and so well below the average (0.30).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.6−1.5 · Ø 4.1 better than 11%
Enemies flashed per round 0.06−0.24 · Ø 0.30 better than 1%
Deaths per round 78%+6 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.08, Rating +0.11, ADR +8.8, Win rate +13 pp
= Stayed the same
Nothing clear
▼ Got worse
Headshots −3 pp, ELO −177

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.85
MayJunJulAugSepOct

Best month: October 2026 with 0.85. Last 3 months: 0.82 (at the start 0.74). Clearly above the average (0.73).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day +33 ELO
59 matches · 37% win rate
On Mondays −20 ELO, win rate 36%

Podp1vas loses the most ELO in match 1 of the day: +33 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Highest rating in a match: 2.32 · Mirage
  3. Most kills in a match: 53 · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
52% right on the average
0.80 better than 75%
88.7 better than 84%
1.09 better than 68%
54% of 422 duels better than 65%
40% of 20 situations better than 55%
Dust 256
55% better than 59%
0.79 better than 74%
93.7 better than 94%
1.07 better than 61%
52% of 413 duels better than 54%
41% of 27 situations better than 59%
Anubis17
47% better than 34%
0.73 better than 44%
86.6 better than 78%
0.94 better than 18%
46% of 108 duels better than 20%
0% of 4 situations better than 1%
Ancient11
27% -
0.72 -
82.8 -
0.95-
50% of 66 duels -
0% of 5 situations -
Cache7
71% -
0.77 -
87.6 -
1.07-
55% of 55 duels -
0% of 1 situations -
Nuke4
50% -
1.02 -
101.1 -
1.40-
57% of 21 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Podp1vas plays

Across 168 matches Podp1vas averages K/R 0.78 and ADR 89.8; the rating across the 143 rated matches is 1.06. Biggest strength: Rounds with first kill at 19%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 78%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 43% headshots. The strongest map is Dust 2 with a 55% win rate in 56 matches. In 65 of 143 matches the rating was 1.10 or higher (45%), in 50 it was below 0.90. In 92 matches with detailed stats: 18 4Ks and 1 ace. Best month by rating: October 2026 at 1.13. Podp1vas loses the most ELO in match 1 of the day (+33 ELO, win rate 37%). Things go best on Dust 2 (+106 ELO, win rate 55%). Match no. 2 of the day goes best: 62% win rate, +59 ELO. Improved over the last three months: K/R +0.08, Rating +0.11, ADR +8.8, Win rate +13 pp. Got weaker: Headshots −3 pp, ELO −177. Last 30 days: 43 matches, win rate 60%, net ELO +75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.