Pipis1nka

Kyrgyzstan
On FACEIT since 2022 287 matches tracked 119 matches in 30 days
ELO ▼ 32
2,474
30-day peak: 2,599
Rank EU
#61,802
Kyrgyzstan #200 in Kyrgyzstan
Last updated:
Next update possible in 23m 35s

How does Pipis1nka play?

Rating 1.05 (from 284 matches) K/R 0.77 ADR 84.5 from 287 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 284 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 16% good 1.10 to 1.29 19% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

2,250-2,499 ELO

Compared with 2,480 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 48%−3 pp · Ø 51% better than 21%

Clutch

Average
Last one alive

30% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 45%
Clutch 1v2 won 30%+9 pp · Ø 21% better than 92%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (50%).

Headshot rate 55%+5 pp · Ø 50% better than 77%
AWP share of kills 4%−8 pp · Ø 12% better than 24%
K/D 1.02−0.01 · Ø 1.03 better than 40%
Pistol kills per match 2.9
Knife kills 3 in 287 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8%+0.4 pp · Ø 13.4% better than 55%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 63%
MVPs per match 2.5+0.2 · Ø 2.3 better than 66%
4Ks and aces 64x 4K, 8 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 30%
Enemies flashed per round 0.28−0.02 · Ø 0.30 better than 48%
Deaths per round 76%+4 pp · Ø 72% better than 7%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
K/R +0.04, Rating +0.08
= Stayed the same
ADR at 86.0, Headshots at 55%, Win rate at 50%, ELO at 2,474
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.86
JunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.79 (at the start 0.75). Clearly above the average (0.74).

Patterns

From the last 287 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −107 ELO
46 matches · 52% win rate
On Dust 2 −53 ELO
91 matches · 51% win rate
On Saturdays +30 ELO, win rate 41%

Pipis1nka loses the most ELO on Ancient: −107 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Ancient
  2. Longest win streak: 9 wins in a row · Inferno
  3. Highest rating in a match: 2.15 · Cache
  4. Most kills in a match: 37 · Ancient

Maps in detail

from the last 287 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
51% better than 47%
0.77 better than 62%
84.8 better than 67%
1.06 better than 55%
48% of 435 duels better than 31%
39% of 51 situations better than 51%
Ancient46
52% better than 48%
0.76 better than 54%
84.6 better than 64%
1.00 better than 36%
50% of 248 duels better than 38%
30% of 10 situations better than 29%
Anubis46
46% better than 28%
0.80 better than 74%
86.4 better than 74%
1.08 better than 63%
47% of 265 duels better than 21%
42% of 24 situations better than 61%
Nuke46
48% better than 32%
0.80 better than 68%
87.3 better than 72%
1.08 better than 57%
48% of 270 duels better than 28%
40% of 25 situations better than 55%
Mirage31
39% better than 8%
0.65 better than 10%
74.5 better than 16%
0.86 better than 4%
46% of 164 duels better than 19%
13% of 15 situations better than 3%
Inferno19
63% better than 75%
0.77 better than 53%
81.5 better than 44%
1.08 right on the average
45% of 94 duels better than 14%
20% of 5 situations better than 12%
Cache8
88% -
0.91 -
97.5 -
1.28-
57% of 51 duels -
100% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pipis1nka plays

Across 287 matches Pipis1nka averages K/R 0.77 and ADR 84.5; the rating across the 284 rated matches is 1.05. Biggest strength: Headshot rate at 55%, better than 77% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 76%, better than only 7% of level 10 · 2,250-2,499 ELO players. Averages 17.0 kills per match with 55% headshots. The strongest map is Inferno with a 63% win rate in 19 matches. In 112 of 284 matches the rating was 1.10 or higher (39%), in 100 it was below 0.90. In 226 matches with detailed stats: 64 4Ks and 8 aces. Best month by rating: November 2026 at 1.21. Pipis1nka loses the most ELO on Ancient (−107 ELO, win rate 52%). Things go best in match 2 of the day (+54 ELO, win rate 58%). Match no. 2 of the day goes best: 58% win rate, +54 ELO. Improved over the last three months: K/R +0.04, Rating +0.08. Unchanged in recent months: ADR at 86.0, Headshots at 55%, Win rate at 50%, ELO at 2,474. Last 30 days: 119 matches, win rate 53%, net ELO −119.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.