Pigwa-

Palestine
On FACEIT since 2015 155 matches tracked 31 matches in 30 days
Last updated:

How does Pigwa- play?

Rating 1.06 K/R 0.74 ADR 78.6 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 155 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 21% good 1.10 to 1.29 25% normal 0.90 to 1.09 25% weak 0.75 to 0.89 12% very weak below 0.75 17%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

2,750-2,999 ELO

Compared with 12,126 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 7% of rounds and so well below the average (11%).

Rounds with first kill 7%−4 pp · Ø 11% better than 6%
Opening duels won 46%−6 pp · Ø 52% better than 8%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 28%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 91%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so clearly below the average (52%).

Headshot rate 49%−3 pp · Ø 52% better than 34%
AWP share of kills 3%−9 pp · Ø 12% better than 18%
K/D 1.10+0.05 · Ø 1.05 better than 61%
Pistol kills per match 2.6
Knife kills 7 in 155 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so clearly below the average (4.2%).

2K rounds 14.6%+1.1 pp · Ø 13.5% better than 71%
3K rounds 3.6%−0.6 pp · Ø 4.2% better than 22%
MVPs per match 2.2−0.2 · Ø 2.4 better than 28%
4Ks and aces 11x 4K, 4 aces in 90 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 33%−1 pp · Ø 34% better than 41%
Utility damage per round 4.8+0.8 · Ø 4.0 better than 75%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 67%
Deaths per round 67%−4 pp · Ø 71% better than 88%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Win rate +3 pp, ELO +58
= Stayed the same
K/R at 0.75, Rating at 1.07, ADR at 79.5, Headshots at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: October 2026 with 0.78. Last 3 months: 0.75 (at the start 0.73). Right on the average (0.75).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −76 ELO
25 matches · 64% win rate
On Nuke −51 ELO
39 matches · 72% win rate
On Wednesdays −117 ELO, win rate 45%

Pigwa- loses the most ELO on Cache: −76 ELO, 64% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Mirage
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 6 wins in a row · Nuke
  4. Highest rating in a match: 1.83 · Nuke

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
48% better than 28%
0.74 better than 43%
78.2 better than 31%
1.06 right on the average
51% of 136 duels better than 43%
31% of 48 situations better than 26%
Nuke39
72% better than 91%
0.74 better than 35%
76.4 better than 21%
1.08 better than 49%
43% of 149 duels better than 8%
45% of 20 situations better than 66%
Anubis30
43% better than 16%
0.75 right on the average
80.1 better than 43%
1.06 right on the average
46% of 105 duels better than 18%
44% of 25 situations better than 65%
Cache25
64% better than 73%
0.72 better than 25%
78.3 better than 24%
1.08 better than 44%
55% of 74 duels better than 56%
43% of 23 situations better than 58%
Ancient4
50% -
0.75 -
86.9 -
0.99-
56% of 18 duels -
0% of 2 situations -
Dust 23
33% -
0.57 -
65.7 -
0.79-
29% of 7 duels -
100% of 2 situations -
Vertigo3
0% -
0.71 -
83.8 -
0.98-
20% of 15 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pigwa- plays

Across 155 matches Pigwa- averages K/R 0.74, ADR 78.6 and a rating of 1.06. Biggest strength: Deaths per round at just 67% (lower is better), better than 88% of level 10 · 2,750-2,999 ELO players. Most room to improve: Rounds with first kill at 7%, better than only 6% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 49% headshots. The strongest map is Nuke with a 72% win rate in 39 matches. In 72 of 155 matches the rating was 1.10 or higher (46%), in 45 it was below 0.90. In 90 matches with detailed stats: 11 4Ks and 4 aces. Best month by rating: October 2026 at 1.12. Pigwa- loses the most ELO on Cache (−76 ELO, win rate 64%). Things go best on Mirage (+5 ELO, win rate 48%). Match no. 2 of the day goes best: 60% win rate, −122 ELO. Improved over the last three months: Win rate +3 pp, ELO +58. Unchanged in recent months: K/R at 0.75, Rating at 1.07, ADR at 79.5, Headshots at 49%. Last 30 days: 31 matches, win rate 58%, net ELO −5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.