PigmejEs

Poland
On FACEIT since 2024 97 matches tracked 23 matches in 30 days
Last updated:

How does PigmejEs play?

Rating 0.89 K/R 0.64 ADR 72.0 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.89
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 97 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 25% very weak below 0.75 28%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

Level 6

Compared with 1,186 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 48%−1 pp · Ø 49% better than 36%

Clutch

Weakness
Last one alive

21% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 21%−17 pp · Ø 38% better than 2%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 44%
Clutch kills per match 0.9−0.8 · Ø 1.7 better than 3%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so clearly below the average (0.98).

Headshot rate 43%−2 pp · Ø 45% better than 43%
AWP share of kills 2%−8 pp · Ø 10% better than 12%
K/D 0.88−0.10 · Ø 0.98 better than 13%
Pistol kills per match 2.6
Knife kills 1 in 97 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.0% of rounds and so well below the average (12.8%).

2K rounds 10.0%−2.8 pp · Ø 12.8% better than 3%
3K rounds 3.1%−0.7 pp · Ø 3.8% better than 19%
MVPs per match 2.0−0.2 · Ø 2.2 better than 31%
4Ks and aces 4x 4K, 1 ace in 60 matches

Utility and deaths

Average
Nades, flashes and deaths

0.36 enemies flashed per round and so well above the average (0.25).

Utility hit rate 31%−4 pp · Ø 35% better than 27%
Utility damage per round 3.3−0.7 · Ø 4.0 better than 36%
Enemies flashed per round 0.36+0.11 · Ø 0.25 better than 78%
Deaths per round 72%−1 pp · Ø 73% better than 64%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
Win rate +5 pp
= Stayed the same
ADR at 70.7, ELO at 1,142
▼ Got worse
K/R −0.04, Rating −0.08, Headshots −8 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.64
JunJulAugSepOctNov

Best month: July 2026 with 0.67. Last 3 months: 0.62 (at the start 0.66). Clearly below the average (0.71).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −1 ELO
24 matches · 71% win rate

PigmejEs loses the most ELO on Anubis: −1 ELO, 71% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.58 · Anubis
  2. Longest win streak: 7 wins in a row · Inferno
  3. Most kills in a match: 32 · Anubis

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Anubis24
71% better than 97%
0.66 better than 22%
73.1 better than 18%
0.95 better than 35%
44% of 84 duels better than 20%
57% of 7 situations better than 89%
Nuke21
62% better than 77%
0.69 better than 32%
80.9 better than 56%
0.98 better than 41%
48% of 127 duels better than 36%
10% of 10 situations better than 3%
Mirage13
38% -
0.61 -
66.2 -
0.87-
52% of 33 duels -
33% of 12 situations -
Inferno12
50% -
0.52 -
64.8 -
0.76-
53% of 47 duels -
33% of 3 situations -
Ancient9
22% -
0.60 -
64.6 -
0.78-
37% of 35 duels -
10% of 10 situations -
Dust 29
44% -
0.65 -
69.8 -
0.90-
59% of 34 duels -
17% of 6 situations -
Cache4
25% -
0.63 -
72.2 -
0.84-
53% of 19 duels -
100% of 2 situations -
Vertigo4
25% -
0.66 -
80.4 -
0.83-
53% of 17 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How PigmejEs plays

Across 97 matches PigmejEs averages K/R 0.64, ADR 72.0 and a rating of 0.89. Most room to improve: Clutch 1v1 won at 21%, better than only 2% of level 6 players. Averages 14.8 kills per match with 43% headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 23 of 97 matches the rating was 1.10 or higher (24%), in 51 it was below 0.90. In 60 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: July 2026 at 0.95. PigmejEs loses the most ELO on Anubis (−1 ELO, win rate 71%). Things go best on Nuke (+10 ELO, win rate 62%). Improved over the last three months: Win rate +5 pp. Got weaker: K/R −0.04, Rating −0.08, Headshots −8 pp. Unchanged in recent months: ADR at 70.7, ELO at 1,142. Last 30 days: 23 matches, win rate 48%, net ELO −88.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.