PiciqeTo

Turkey
On FACEIT since 2023 118 matches tracked 49 matches in 30 days
ELO ▼ 49
2,144
30-day peak: 2,193
Rank EU
#168,700
Turkey #4,637 in Turkey
Last updated:

How does PiciqeTo play?

Rating 1.08 K/R 0.77 ADR 84.0 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 118 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 13% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average. Rarely on the AWP.
Multi-killsHeadshotsRifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 56%+5 pp · Ø 51% better than 86%

Clutch

Average
Last one alive

38% of 1v2s won and so well above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 44%
Clutch 1v2 won 38%+16 pp · Ø 22% better than 99%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

54% headshots and so clearly above the average (49%).

Headshot rate 54%+5 pp · Ø 49% better than 79%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 1.08+0.05 · Ø 1.03 better than 69%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.4%0.0 pp · Ø 13.4% right on the average
3K rounds 4.2%+0.1 pp · Ø 4.1% better than 56%
MVPs per match 2.5+0.2 · Ø 2.3 better than 71%
4Ks and aces 32x 4K, 2 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

49% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 49%+13 pp · Ø 36% better than 99%
Utility damage per round 5.8+1.5 · Ø 4.3 better than 86%
Enemies flashed per round 0.33+0.04 · Ø 0.29 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 61%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.05, Rating +0.06, ELO +188
= Stayed the same
ADR at 84.6, Win rate at 51%
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: September 2026 with 0.80. Last 3 months: 0.79 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −25 ELO
37 matches · 49% win rate

PiciqeTo loses the most ELO on Dust 2: −25 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Inferno
  2. Highest rating in a match: 2.01 · Inferno
  3. Reached level 10 · Ancient
  4. Most kills in a match: 45 · Nuke
  5. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
49% better than 41%
0.75 better than 57%
84.5 better than 70%
1.05 better than 57%
51% of 139 duels right on the average
40% of 10 situations better than 59%
Anubis27
70% better than 96%
0.82 better than 85%
86.8 better than 78%
1.13 better than 81%
60% of 122 duels better than 91%
60% of 15 situations better than 92%
Inferno24
42% better than 19%
0.82 better than 82%
88.3 better than 78%
1.17 better than 83%
57% of 93 duels better than 77%
25% of 12 situations better than 18%
Ancient22
36% better than 8%
0.72 better than 40%
76.6 better than 27%
0.99 better than 40%
45% of 99 duels better than 17%
27% of 11 situations better than 23%
Mirage4
50% -
0.79 -
77.2 -
1.05-
56% of 16 duels -
0% of 1 situations -
Nuke3
100% -
0.82 -
86.6 -
1.10-
80% of 20 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PiciqeTo plays

Across 118 matches PiciqeTo averages K/R 0.77, ADR 84.0 and a rating of 1.08. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 54% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 56 of 118 matches the rating was 1.10 or higher (47%), in 38 it was below 0.90. In 113 matches with detailed stats: 32 4Ks and 2 aces. Best month by rating: October 2026 at 1.12. PiciqeTo loses the most ELO on Dust 2 (−25 ELO, win rate 49%). Things go best on Ancient (+33 ELO, win rate 36%). Improved over the last three months: K/R +0.05, Rating +0.06, ELO +188. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 84.6, Win rate at 51%. Last 30 days: 49 matches, win rate 49%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.