Pherg

Canada
On FACEIT since 2020 82 matches tracked 23 matches in 30 days
ELO
2,173
30-day peak: 2,197
Rank NA ▲ 277 places
#4,858
Canada #616 in Canada
30 days · prev. #5,135 · best #4,030
Last updated:

How does Pherg play?

Rating 1.14 (from 61 matches) K/R 0.81 ADR 84.7 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 61 matches
outstanding 1.80 and up 11% strong 1.30 to 1.79 15% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsEntry
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (23 matches).

2,001-2,249 ELO

Compared with 2,179 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

61% of opening duels won and so well above the average (51%).

Rounds with first kill 14%+4 pp · Ø 10% better than 92%
Opening duels won 61%+10 pp · Ø 51% better than 98%

Clutch

Strength
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

1.17 K/D and so clearly above the average (1.03).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 1.17+0.14 · Ø 1.03 better than 88%
Pistol kills per match 3.6
Knife kills 2 in 82 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.9% of rounds and so well above the average (4.1%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 6.9%+2.8 pp · Ø 4.1% better than 99%
MVPs per match 2.7+0.4 · Ø 2.3 better than 85%
4Ks and aces 5x 4K, 2 aces in 23 matches

Utility and deaths

Average
Nades, flashes and deaths

0.46 enemies flashed per round and so well above the average (0.29).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 4.6+0.3 · Ø 4.3 better than 65%
Enemies flashed per round 0.46+0.17 · Ø 0.29 better than 88%
Deaths per round 69%−3 pp · Ø 72% better than 82%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.07, Rating +0.12, ADR +4.4, Win rate +17 pp
= Stayed the same
ELO at 2,173
▼ Got worse
Headshots −2 pp

Nov 2026 compared with Dec 2025 to Jun 2026.

Kills per round (K/R)

0.87
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: November 2026 with 0.87. Last 3 months: 0.87 (at the start 0.80). Well above the average (0.74).

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −7 ELO
33 matches · 36% win rate
Between 0:00 and 6:00 −26 ELO, win rate 38%

Pherg loses the most ELO on Mirage: −7 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Reached level 10 · Inferno
  3. Most kills in a match: 46 · Inferno
  4. Highest rating in a match: 2.72 · Cache

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
36% better than 7%
0.78 better than 70%
83.9 better than 66%
1.09 better than 70%
58% of 100 duels better than 86%
47% of 17 situations better than 75%
Dust 222
64% better than 88%
0.84 better than 89%
87.5 better than 81%
1.12 better than 76%
55% of 84 duels better than 73%
57% of 7 situations better than 92%
Inferno8
75% -
0.91 -
89.7 -
1.26-
59% of 34 duels -
17% of 6 situations -
Anubis7
71% -
0.71 -
70.9 -
1.05-
33% of 39 duels -
50% of 2 situations -
Cache4
50% -
0.77 -
83.5 -
1.11-
38% of 13 duels -
67% of 3 situations -
Overpass4
50% -
0.71 -
79.4 -
1.04-
50% of 6 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pherg plays

Across 82 matches Pherg averages K/R 0.81 and ADR 84.7; the rating across the 61 rated matches is 1.14. Biggest strength: 3K rounds at 6.9%, better than 99% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 53% headshots. The strongest map is Dust 2 with a 64% win rate in 22 matches. In 28 of 61 matches the rating was 1.10 or higher (46%), in 19 it was below 0.90. In 23 matches with detailed stats: 5 4Ks and 2 aces. Best month by rating: November 2026 at 1.24. Pherg loses the most ELO on Mirage (−7 ELO, win rate 36%). Things go best on Dust 2 (+30 ELO, win rate 64%). Improved over the last three months: K/R +0.07, Rating +0.12, ADR +4.4, Win rate +17 pp. Got weaker: Headshots −2 pp. Unchanged in recent months: ELO at 2,173. Last 30 days: 23 matches, win rate 70%, net ELO +23.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.