PewpewMaster

Canada
On FACEIT since 2020 378 matches tracked 93 matches in 30 days
ELO ▼ 180
2,164
30-day peak: 2,344
Rank NA ▼ 2,297 places
#4,846
Canada #614 in Canada
30 days · prev. #2,549 · best #2,549
Last updated:

How does PewpewMaster play?

Rating 1.09 (from 377 matches) K/R 0.77 ADR 83.8 from 378 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 66%
Rating distribution from 378 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 19% normal 0.90 to 1.09 20% weak 0.75 to 0.89 20% very weak below 0.75 14%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (308 matches).

2,001-2,249 ELO

Compared with 2,003 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 22%+1 pp · Ø 21% better than 54%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 72%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so slightly above the average (1.03).

Headshot rate 44%−5 pp · Ø 49% better than 23%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 1.12+0.09 · Ø 1.03 better than 80%
Pistol kills per match 1.8
Knife kills 1 in 378 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.4%).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 79%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.2−0.1 · Ø 2.3 better than 39%
4Ks and aces 54x 4K, 6 aces in 308 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 42%+7 pp · Ø 35% better than 90%
Utility damage per round 4.9+0.6 · Ø 4.3 better than 70%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 37%
Deaths per round 69%−3 pp · Ø 72% better than 81%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.79, Rating at 1.11, ADR at 85.4, Win rate at 49%
▼ Got worse
ELO −60

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.84
JunJulAugSepOctNov

Best month: November 2026 with 0.84. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.74).

Patterns

From the last 378 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −97 ELO
60 matches · 40% win rate
On Nuke −6 ELO
31 matches · 55% win rate
Between 0:00 and 6:00 −39 ELO, win rate 43%
On Wednesdays −15 ELO, win rate 32%

PewpewMaster loses the most ELO in match 3 of the day: −97 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Recorded match no. 250 · Inferno
  3. Highest rating in a match: 2.25 · Inferno
  4. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 378 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2123
46% better than 30%
0.77 better than 66%
83.0 better than 63%
1.09 better than 70%
56% of 519 duels better than 77%
42% of 96 situations better than 61%
Inferno100
54% better than 48%
0.82 better than 85%
87.9 better than 81%
1.18 better than 88%
54% of 421 duels better than 60%
44% of 62 situations better than 66%
Ancient79
47% better than 35%
0.75 better than 55%
82.2 better than 56%
1.05 better than 60%
53% of 278 duels better than 62%
34% of 47 situations better than 41%
Nuke31
55% right on the average
0.78 better than 60%
84.6 better than 63%
1.08 better than 57%
55% of 134 duels better than 66%
44% of 18 situations better than 64%
Anubis17
53% better than 57%
0.70 better than 33%
79.2 better than 43%
0.96 better than 28%
54% of 71 duels better than 67%
20% of 10 situations better than 11%
Cache15
40% -
0.78 -
82.8 -
1.09-
58% of 62 duels -
33% of 12 situations -
Mirage13
31% -
0.67 -
75.5 -
0.92-
43% of 53 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How PewpewMaster plays

Across 378 matches PewpewMaster averages K/R 0.77 and ADR 83.8; the rating across the 377 rated matches is 1.09. Biggest strength: Utility hit rate at 42%, better than 90% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 44%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 17.1 kills per match with 44% headshots. The strongest map is Nuke with a 55% win rate in 31 matches. In 175 of 378 matches the rating was 1.10 or higher (46%), in 129 it was below 0.90. In 308 matches with detailed stats: 54 4Ks and 6 aces. Best month by rating: October 2026 at 1.12. PewpewMaster loses the most ELO in match 3 of the day (−97 ELO, win rate 40%). Things go best on Inferno (+125 ELO, win rate 54%). From match no. 5 of the day on, things go best: 54% win rate, +33 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: ELO −60. Unchanged in recent months: K/R at 0.79, Rating at 1.11, ADR at 85.4, Win rate at 49%. Last 30 days: 93 matches, win rate 46%, net ELO −102.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.