Petrichor_
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).
Compared with 1,862 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength29% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average1.15 K/D and so clearly above the average (1.02).
Impact
Average2.8 MVPs per match and so well above the average (2.3).
Utility and deaths
Average49% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageKills per round (K/R)
Best month: March 2026 with 0.83.
Rating, 1.00 is an average match
Best month: March 2026 with 1.21.
Damage per round (ADR)
Best month: March 2026 with 94.7.
Share of headshot kills
Best month: March 2026 with 52%.
Matches won (win rate)
Best month: September 2026 with 69%.
Best month: September 2026 with 2,360.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 44%.
Patterns
From the last 112 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Petrichor_ loses the most ELO on Anubis: −46 ELO, 38% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.34 · Inferno
- Longest win streak: 5 wins in a row · Vertigo
- Most kills in a match: 30 · Nuke
Maps in detail
from the last 112 matchesCompared with players on the same level who have at least 15 matches on the map.
How Petrichor_ plays
Across 112 matches Petrichor_ averages K/R 0.78, ADR 88.6 and a rating of 1.12. Biggest strength: Utility hit rate at 49%, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 45%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 16.8 kills per match with 45% headshots. The strongest map is Inferno with a 70% win rate in 33 matches. In 58 of 112 matches the rating was 1.10 or higher (52%), in 26 it was below 0.90. In 76 matches with detailed stats: 24 4Ks and 2 aces. Best month by rating: March 2026 at 1.21. Petrichor_ loses the most ELO on Anubis (−46 ELO, win rate 38%). Things go best on Inferno (+25 ELO, win rate 70%). Match no. 1 of the day goes best: 63% win rate. Last 30 days: 7 matches, win rate 71%, net ELO +42.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.