Perfecto

Russia
FACEIT verified FACEIT verified On FACEIT since 2015 251 matches tracked 28 matches in 30 days
ELO ▲ 45
3,502
30-day peak: 3,502
Rank EU ▼ 149 places
#1,263
Russia #356 in Russia
30 days · prev. #1,114 · best #976
Last updated:

How does Perfecto play?

Rating 1.26 (from 202 matches) K/R 0.87 ADR 91.0 from 251 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 89%
1.26
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 83%
Rating distribution from 202 matches
outstanding 1.80 and up 10% strong 1.30 to 1.79 33% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 9% very weak below 0.75 7%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 3,500+ ELO average.
Clutcher
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

3,500+ ELO

Compared with 1,334 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

61% of opening duels won and so well above the average (54%).

Rounds with first kill 9%−3 pp · Ø 12% better than 15%
Opening duels won 61%+7 pp · Ø 54% better than 90%

Clutch

Average
Last one alive

2.8 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 44%+3 pp · Ø 41% better than 70%
Clutch 1v2 won 25%+3 pp · Ø 22% better than 65%
Clutch kills per match 2.8+1.2 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.45 K/D and so well above the average (1.12).

Headshot rate 50%−3 pp · Ø 53% better than 29%
AWP share of kills 15%+2 pp · Ø 13% better than 71%
K/D 1.45+0.33 · Ø 1.12 better than 97%
Pistol kills per match 3.4 from the last 202
Knife kills 5 in 202 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 16.5% of rounds and so well above the average (14.3%).

2K rounds 16.5%+2.2 pp · Ø 14.3% better than 87%
3K rounds 5.1%+0.4 pp · Ø 4.7% better than 64%
MVPs per match 2.5−0.1 · Ø 2.6 better than 36%
4Ks and aces 30x 4K, 1 ace in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 60% of rounds and so well below the average (70%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 67%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 67%
Enemies flashed per round 0.47+0.14 · Ø 0.33 better than 85%
Deaths per round 60%−10 pp · Ø 70% better than 99%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
Whether Perfecto is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 84 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.94
JanFebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 1.00.

Patterns

From the last 202 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day −212 ELO
35 matches · 37% win rate
On Anubis −61 ELO
31 matches · 52% win rate
On Sundays +195 ELO, win rate 50%

Perfecto loses the most ELO from match 5 of the day: −212 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.33 · Cache
  2. Most kills in a match: 44 · Mirage
  3. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 202 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage85
59% better than 59%
0.86 better than 75%
91.7 better than 77%
1.25 better than 84%
64% of 244 duels better than 93%
42% of 60 situations better than 59%
Dust 240
48% better than 18%
0.88 better than 81%
92.2 better than 77%
1.28 better than 84%
67% of 132 duels better than 94%
42% of 31 situations better than 54%
Anubis31
52% better than 34%
0.81 better than 59%
85.4 better than 51%
1.21 better than 79%
59% of 105 duels better than 76%
35% of 26 situations better than 40%
Ancient21
57% better than 43%
0.88 better than 85%
86.6 better than 56%
1.31 better than 93%
61% of 61 duels better than 84%
37% of 19 situations better than 45%
Cache14
57% -
0.83 -
83.7 -
1.23-
53% of 36 duels -
40% of 10 situations -
Nuke10
70% -
0.90 -
95.7 -
1.36-
62% of 37 duels -
71% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Perfecto plays

Across 251 matches Perfecto averages K/R 0.87 and ADR 91.0; the rating across the 202 rated matches is 1.26. Biggest strength: Deaths per round at just 60% (lower is better), better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Rounds with first kill at 9%, better than only 15% of level 10 · 3,500+ ELO players. Averages 18.7 kills per match with 50% headshots. The strongest map is Nuke with a 70% win rate in 10 matches. In 133 of 202 matches the rating was 1.10 or higher (66%), in 34 it was below 0.90. In 137 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: October 2026 at 1.41. Perfecto loses the most ELO from match 5 of the day (−212 ELO, win rate 37%). Things go best in match 1 of the day (+246 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +246 ELO. Last 30 days: 28 matches, win rate 57%, net ELO +57.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.