Percoset999-
Name history of Percoset999-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does Percoset999- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (330 matches).
Compared with 1,592 players in this group, each player over up to their last 100 matches.
Opening
Average48% of opening duels won and so clearly below the average (53%).
Clutch
Average1.3 clutch kills per match and so well below the average (1.7).
Weapons and aim
Average1.04 K/D and so slightly below the average (1.09).
Impact
AverageExactly 3 kills in 4.1% of rounds and so slightly below the average (4.5%).
Utility and deaths
AverageDied in 71% of rounds and so slightly above the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageSep to Nov 2026 compared with May to Aug 2026.
Kills per round (K/R)
Best month: September 2026 with 0.77. Last 3 months: 0.75 (at the start 0.73). Just below the average (0.77).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.03 (at the start 1.08). Clearly below the average (1.08).
Damage per round (ADR)
Best month: September 2026 with 83.7. Last 3 months: 81.7 (at the start 77.9). Just below the average (83.2).
Share of headshot kills
Best month: May 2026 with 61%. Last 3 months unchanged at 59%. Clearly above the average (54%).
Matches won (win rate)
Best month: October 2026 with 62%. Last 3 months unchanged at 54%. Clearly above the average (51%).
Best month: November 2026 with 3,861. Last 3 months: 3,700 (at the start 3,251).
Rounds with first kill
Best month: August 2026 with 10%.
1v1 clutches won
Best month: October 2026 with 60%.
Patterns
From the last 380 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Percoset999- loses the most ELO in match 2 of the day: −105 ELO, 45% win rate
Records and milestones
from recorded matches- Longest win streak: 9 wins in a row · Dust 2
- Recorded match no. 250 · Dust 2
- Most kills in a match: 36 · Ancient
- Highest rating in a match: 2.09 · Ancient
Maps in detail
from the last 380 matchesCompared with players on the same level who have at least 15 matches on the map.
How Percoset999- plays
Across 380 matches Percoset999- averages K/R 0.74 and ADR 80.1; the rating across the 330 rated matches is 1.05. Biggest strength: Headshot rate at 59%, better than 77% of level 10 · 3,500+ ELO players. Most room to improve: Opening duels won at 48%, better than only 7% of level 10 · 3,500+ ELO players. Averages 15.9 kills per match with 59% headshots. The strongest map is Ancient with a 59% win rate in 54 matches. In 149 of 330 matches the rating was 1.10 or higher (45%), in 115 it was below 0.90. In 330 matches with detailed stats: 49 4Ks and 8 aces. Best month by rating: August 2026 at 1.08. Percoset999- loses the most ELO in match 2 of the day (−105 ELO, win rate 45%). Things go best on Mirage (+82 ELO, win rate 56%). Match no. 3 of the day goes best: 62% win rate, −97 ELO. Improved over the last three months: ELO +449. Got weaker: Rating −0.05. Unchanged in recent months: K/R at 0.75, ADR at 81.7, Headshots at 59%, Win rate at 54%. Last 30 days: 106 matches, win rate 49%, net ELO −206.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.