Per1kaso

Spain
On FACEIT since 2019 175 matches tracked 94 matches in 30 days
ELO ▲ 366
2,441
30-day peak: 2,441
Rank NA ▲ 3,450 places
#2,035
Spain #4 in Spain
30 days · prev. #5,485 · best #1,997
Last updated:

How does Per1kaso play?

Rating 1.19 K/R 0.83 ADR 87.6 from 175 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 77%
Rating distribution from 175 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 31% good 1.10 to 1.29 25% normal 0.90 to 1.09 14% weak 0.75 to 0.89 10% very weak below 0.75 13%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,250-2,499 ELO average. Higher headshot rate than the level 10 · 2,250-2,499 ELO average.
ClutcherMulti-killsHeadshots
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (174 matches).

2,250-2,499 ELO

Compared with 2,406 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+2 pp · Ø 51% better than 63%

Clutch

Strength
Last one alive

2.7 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.7+1.0 · Ø 1.7 better than 99%

Weapons and aim

Strength
Where do the kills come from?

1.24 K/D and so well above the average (1.04).

Headshot rate 56%+6 pp · Ø 50% better than 84%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.24+0.20 · Ø 1.04 better than 93%
Pistol kills per match 2.9
Knife kills 2 in 175 matches

Impact

Strength
Damage and big rounds

3.3 MVPs per match and so well above the average (2.3).

2K rounds 14.5%+1.0 pp · Ø 13.5% better than 73%
3K rounds 5.5%+1.3 pp · Ø 4.2% better than 90%
MVPs per match 3.3+1.0 · Ø 2.3 better than 98%
4Ks and aces 44x 4K, 2 aces in 174 matches

Utility and deaths

Average
Nades, flashes and deaths

2.4 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.21−0.09 · Ø 0.30 better than 26%
Deaths per round 67%−5 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +6 pp, ELO +462
= Stayed the same
Win rate at 56%
▼ Got worse
K/R −0.05, Rating −0.09, ADR −7.0

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: September 2026 with 0.87. Last 3 months: 0.82 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 175 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −82 ELO
44 matches · 48% win rate
In match 3 of the day −23 ELO
25 matches · 48% win rate
Between 18:00 and 24:00 −78 ELO, win rate 48%
On Fridays −53 ELO, win rate 46%

Per1kaso loses the most ELO on Mirage: −82 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.30 · Dust 2
  2. Most kills in a match: 41 · Mirage
  3. Recorded match no. 100 · Dust 2
  4. Reached level 10 · Ancient
  5. Longest win streak: 5 wins in a row · Dust 2

Maps in detail

from the last 175 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
56% better than 64%
0.79 better than 72%
85.4 better than 71%
1.12 better than 75%
52% of 221 duels right on the average
32% of 31 situations better than 32%
Mirage44
48% better than 35%
0.89 better than 95%
91.6 better than 90%
1.24 better than 94%
54% of 166 duels better than 65%
39% of 28 situations better than 54%
Anubis23
57% better than 68%
0.88 better than 94%
93.0 better than 93%
1.27 better than 96%
54% of 89 duels better than 65%
43% of 14 situations better than 66%
Ancient22
59% better than 71%
0.84 better than 88%
87.4 better than 77%
1.22 better than 93%
50% of 66 duels better than 39%
36% of 14 situations better than 44%
Inferno19
74% better than 95%
0.91 better than 92%
90.0 better than 76%
1.31 better than 95%
59% of 66 duels better than 78%
13% of 16 situations better than 6%
Aim_map5
40% -
0.46 -
57.0 -
0.79-
48% of 96 duels -
48% of 96 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Per1kaso plays

Across 175 matches Per1kaso averages K/R 0.83, ADR 87.6 and a rating of 1.19. Biggest strength: K/D at 1.24, better than 93% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 18.5 kills per match with 56% headshots. The strongest map is Inferno with a 74% win rate in 19 matches. In 110 of 175 matches the rating was 1.10 or higher (63%), in 40 it was below 0.90. In 174 matches with detailed stats: 44 4Ks and 2 aces. Best month by rating: August 2026 at 1.25. Per1kaso loses the most ELO on Mirage (−82 ELO, win rate 48%). Things go best in match 1 of the day (+55 ELO, win rate 71%). Match no. 1 of the day goes best: 71% win rate, +55 ELO. Improved over the last three months: Headshots +6 pp, ELO +462. Got weaker: K/R −0.05, Rating −0.09, ADR −7.0. Unchanged in recent months: Win rate at 56%. Last 30 days: 94 matches, win rate 57%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.