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Pellyy

Denmark
On FACEIT since 2015 420 matches tracked 110 matches in 30 days
ELO ▼ 13
3,425
30-day peak: 3,735
Rank EU ▼ 907 places
#2,010
Denmark #70 in Denmark
30 days · prev. #1,103 · best #515
Last updated:
Next update possible in 1h 54m

How does Pellyy play?

Rating 1.03 (from 319 matches) K/R 0.75 ADR 82.4 from 420 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 36%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 383 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 16% good 1.10 to 1.29 18% normal 0.90 to 1.09 25% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (334 matches).

3,000-3,499 ELO

Compared with 7,763 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so slightly below the average (52%).

Rounds with first kill 12%+1 pp · Ø 11% better than 69%
Opening duels won 50%−2 pp · Ø 52% better than 29%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 60%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 12%

Weapons and aim

Average
Where do the kills come from?

61% headshots and so well above the average (54%).

Headshot rate 61%+7 pp · Ø 54% better than 90%
AWP share of kills 2%−10 pp · Ø 12% better than 13%
K/D 1.01−0.04 · Ø 1.05 better than 26%
Pistol kills per match 3.0 from the last 383
Knife kills 5 in 383 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 13.9%+0.4 pp · Ø 13.5% better than 53%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 66%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 52x 4K, 6 aces in 334 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 35%+1 pp · Ø 34% better than 61%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.23−0.08 · Ø 0.31 better than 23%
Deaths per round 75%+4 pp · Ø 71% better than 6%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +94
= Stayed the same
K/R at 0.75, Rating at 1.02, ADR at 81.8, Headshots at 62%, Win rate at 52%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.72
JunJulAugSepOctNov

Best month: September 2026 with 0.79. Last 3 months: 0.75 (at the start 0.76). Right on the average (0.75).

Patterns

From the last 383 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −385 ELO
96 matches · 49% win rate
In match 4 of the day −241 ELO
51 matches · 43% win rate
Between 6:00 and 12:00 −280 ELO, win rate 44%
On Mondays −264 ELO, win rate 43%

Pellyy loses the most ELO on Ancient: −385 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Nuke
  2. Longest win streak: 10 wins in a row · Mirage
  3. Highest rating in a match: 2.32 · Mirage

Maps in detail

from the last 383 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage99
43% better than 10%
0.73 better than 36%
79.4 better than 37%
0.99 better than 26%
46% of 536 duels better than 16%
47% of 49 situations better than 75%
Ancient96
49% better than 28%
0.75 better than 47%
82.2 right on the average
1.02 better than 37%
52% of 458 duels right on the average
38% of 48 situations right on the average
Nuke65
63% better than 69%
0.82 better than 74%
88.6 better than 78%
1.11 better than 60%
56% of 340 duels better than 65%
44% of 27 situations better than 63%
Anubis54
56% right on the average
0.74 better than 44%
80.8 better than 45%
1.01 better than 34%
49% of 272 duels better than 31%
25% of 16 situations better than 19%
Cache33
61% better than 55%
0.76 better than 40%
82.2 better than 40%
1.06 better than 33%
44% of 157 duels better than 7%
30% of 10 situations better than 29%
Inferno29
52% better than 18%
0.78 better than 44%
86.9 better than 54%
1.06 better than 29%
50% of 152 duels better than 20%
50% of 6 situations better than 73%
Dust 25
40% -
0.70 -
76.8 -
0.95-
45% of 31 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Pellyy plays

Across 420 matches Pellyy averages K/R 0.75 and ADR 82.4; the rating across the 319 rated matches is 1.03. Biggest strength: Headshot rate at 61%, better than 90% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 6% of level 10 · 3,000-3,499 ELO players. Averages 16.4 kills per match with 61% headshots. The strongest map is Nuke with a 63% win rate in 65 matches. In 146 of 383 matches the rating was 1.10 or higher (38%), in 142 it was below 0.90. In 334 matches with detailed stats: 52 4Ks and 6 aces. Best month by rating: August 2026 at 1.08. Pellyy loses the most ELO on Ancient (−385 ELO, win rate 49%). Things go best from match 5 of the day (+251 ELO, win rate 60%). From match no. 5 of the day on, things go best: 60% win rate, +251 ELO. Improved over the last three months: ELO +94. Unchanged in recent months: K/R at 0.75, Rating at 1.02, ADR at 81.8, Headshots at 62%, Win rate at 52%. Last 30 days: 110 matches, win rate 51%, net ELO −43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.